T:ANE (in development) screenshots...

Here are some more shots from another run done today testing out Ben Niels new ATSF engine in TANE.

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This looks alot like CCRX Quahog Sub. If it is, what are your Framerates like? (Also, do you use Trams shaders?)

keep up the great work!

Thanks - not the Quahog Sub but rather my Long Island Railroad (NY) route - I placed the 45-2 and liked the look, so I dressed up the scene to temporarily look like California. Yes to Tram's terrific shaders, plus the usual environment settings changes.

:wave:
 
Thanks - not the Quahog Sub but rather my Long Island Railroad (NY) route - I placed the 45-2 and liked the look, so I dressed up the scene to temporarily look like California. Yes to Tram's terrific shaders, plus the usual environment settings changes.

:wave:

Nice, when I get T:ANE to run with reasonable framerates, I want to mod my game with Tram's shaders. But I have 0% clue what he is talking about in the instruction thread.(I am also scared to touch it, lol)

Thanks for the inspiration!

-Ben
 
Yeah i second that trouble is now i will have to buy sum more screens to stare at all the good pic's LOL, Nice work again Conrail45.
Cheers Mick.
 
Just a pity the game didn't come looking like that straight out of the box, And i thought they may of done sumthing about the billboard trees but still very nice work Conrail45.
Mick.
 
Wow, still amazing Conrail45 and ARhian7 ! Keep them coming !

@Conrail45 You are not using default setting dont you ?

@ARhian7 may I ask you wich texture (kuid) you are using as the ''riverbed'' in your pic ?

Thanks!
Rail4Pete
 
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