Hello!
I have been testing the new beta version of TRS19 for several days and the results are very strange.
The first is the change in the position of the electric traction in the event of a global track exchange. It completely moves the boom and wire, gates. Is it correct or is it a defect of these addons?
The second thing is strange squares appearing on textures. I thought that maybe the graphics card creates an image like that, but I tested it on two and the effects are identical. I checked on the 109641 version as well as on the earlier 105096. Below I present the views as they appear.
Terrain obscures the tracks and clicking on the "Smooth spline height S" tool has no effect. In addition, it sometimes happens that holes are made under the tracks. You can see it in the photo. I also checked the built-in Sebrino route and replaced the textures under the tracks.
The effect can be clearly seen.
Where can these effects come from because the hands are already dropping
I have been testing the new beta version of TRS19 for several days and the results are very strange.
The first is the change in the position of the electric traction in the event of a global track exchange. It completely moves the boom and wire, gates. Is it correct or is it a defect of these addons?

The second thing is strange squares appearing on textures. I thought that maybe the graphics card creates an image like that, but I tested it on two and the effects are identical. I checked on the 109641 version as well as on the earlier 105096. Below I present the views as they appear.







Terrain obscures the tracks and clicking on the "Smooth spline height S" tool has no effect. In addition, it sometimes happens that holes are made under the tracks. You can see it in the photo. I also checked the built-in Sebrino route and replaced the textures under the tracks.

The effect can be clearly seen.
Where can these effects come from because the hands are already dropping
