Sticking AI trains

nysvrwx

New member
Another thing I have bee encountering is rains that finish loading/unloading, and their next command is a navigate/drive command and they just sit there looking dumb. When I find the culprit, I jiggle the command like I'm gong to remove it, let it drop back in, and the train continues. It's happening often at the diesel unload bay of the coal mine, and less often at some of the MIN setups I have. Tried changing drivers too. No luck. It's random when/if it will happen too. More weirdness.
 
Well maybe, the destination your sending them off to is off limits ( meaning its rails not connected to where your trains are sitting).
 
As I said, it's random. Most the time they work fine. The instructions for the train do not change. Comes out the portal, goes to the refinery, loads diesel, goes to the coal mine, unloads diesel, then out a portal. (following track marks along the way.) Not a very complicated route. Other trains with more complex routes can stick right after an industry and it also happens on a couple of non-portal trains that drive loops between industries on 3' NG. :(
 
Not really a solution but a possible workaround may be to put a "Wait for" (10 seconds?) command in between the load/unload and the navigate/drive commands.
 
Thanks, I'll give that a try. I do blow the horn, and added a notify, and the notify seemed to help a little.
 
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