I am developing a small single-board mini-route (or diorama) purely to experiment with 3D vegetation and discover what is - and isn't - possible using this new media.
The route is intensively detailed and uses a lot of 3D vegetation.
I Surveyor I am experiencing constant crash-to-desktop. Place more than a couple of new trees- crash. Move the cursor more than about 20 meters - crash. Sometimes just pan the camera - crash. Any movement of the camera at all results in 5 - 10 second freeze-frame while I wait for the crash. Sometimes it does, sometimes it doesn't.
OK - lots of content = crash. I can accept that. But here's what has me mystified:
Place some rolling stock (hi poly, animated bogies etc) load the route in Driver and the thing is flawless. I have tried to crash it and can't. Drive end-to-end at high speed with camera view '2' and one forefinger jammed on the right cursor key and the other on 'PgUp/PgDn'so I now have a high-speed rotating zooming camera on a moving platform and never the slightest hesitation. Go to Camera '4', with cursor speed set to max and rocket from end to end - nary a stutter. I can zoom all over the place for hours in Driver. Frames in the mid 30s and not the slightest hesitation.
Back to Surveyor, move the cursor - crash.
FYI the crash by-passes Auran's report screen , it goes straight to 'Trainz has encountered a problem and needs to close. Please tell Microsoft etc etc'.
What I would LOVE to know - as a routebuilder - is why the dramatically different experience in Surveyor and Driver? Why is one almost unusable and the other runs like a blue-chip investment.
No criticism of the program or the content expressed or implied. I would just love to know what - if anything - can be done in Surveyor to alleviate a problem which is possibly going to stop work on a small route which performs flawlessly in Driver...
Andy
The route is intensively detailed and uses a lot of 3D vegetation.
I Surveyor I am experiencing constant crash-to-desktop. Place more than a couple of new trees- crash. Move the cursor more than about 20 meters - crash. Sometimes just pan the camera - crash. Any movement of the camera at all results in 5 - 10 second freeze-frame while I wait for the crash. Sometimes it does, sometimes it doesn't.
OK - lots of content = crash. I can accept that. But here's what has me mystified:
Place some rolling stock (hi poly, animated bogies etc) load the route in Driver and the thing is flawless. I have tried to crash it and can't. Drive end-to-end at high speed with camera view '2' and one forefinger jammed on the right cursor key and the other on 'PgUp/PgDn'so I now have a high-speed rotating zooming camera on a moving platform and never the slightest hesitation. Go to Camera '4', with cursor speed set to max and rocket from end to end - nary a stutter. I can zoom all over the place for hours in Driver. Frames in the mid 30s and not the slightest hesitation.
Back to Surveyor, move the cursor - crash.
FYI the crash by-passes Auran's report screen , it goes straight to 'Trainz has encountered a problem and needs to close. Please tell Microsoft etc etc'.
What I would LOVE to know - as a routebuilder - is why the dramatically different experience in Surveyor and Driver? Why is one almost unusable and the other runs like a blue-chip investment.
No criticism of the program or the content expressed or implied. I would just love to know what - if anything - can be done in Surveyor to alleviate a problem which is possibly going to stop work on a small route which performs flawlessly in Driver...
Andy