AdvancedApproach
Well-known member
<kuid:334896:26012>
Apparently it's part of a payware asset I don't have access to. It's got errors in it from TRS22. This is Socalwb909's property.
- <kuid:334896:26012> : VE168: File 'speed limit sign 15.texture' is not a valid compiled texture file for 'arc:fld:$(local)/hash-D0||kuid 334896 26012.tzarc|'
- <kuid:334896:26012> : VE165: Texture 'speed limit sign 15.texture' is missing or could not be loaded in mesh 'speed limit sign 15.im', material 'default.m.tbumptex'.
- <kuid:334896:26012> : VE168: File 'speed limit sign bump.texture' is not a valid compiled texture file for 'arc:fld:$(local)/hash-D0||kuid 334896 26012.tzarc|'
- <kuid:334896:26012> : VE165: Texture 'speed limit sign bump.texture' is missing or could not be loaded in mesh 'speed limit sign 15.im', material 'default.m.tbumptex'.
- <kuid:334896:26012> : VE65: The *.texture.txt file is missing for texture resource 'speed limit sign 15.texture'.
- <kuid:334896:26012> : VE65: The *.texture.txt file is missing for texture resource 'speed limit sign bump.texture'.
Apparently it's part of a payware asset I don't have access to. It's got errors in it from TRS22. This is Socalwb909's property.
- <kuid:334896:26012> : VE168: File 'speed limit sign 15.texture' is not a valid compiled texture file for 'arc:fld:$(local)/hash-D0||kuid 334896 26012.tzarc|'
- <kuid:334896:26012> : VE165: Texture 'speed limit sign 15.texture' is missing or could not be loaded in mesh 'speed limit sign 15.im', material 'default.m.tbumptex'.
- <kuid:334896:26012> : VE168: File 'speed limit sign bump.texture' is not a valid compiled texture file for 'arc:fld:$(local)/hash-D0||kuid 334896 26012.tzarc|'
- <kuid:334896:26012> : VE165: Texture 'speed limit sign bump.texture' is missing or could not be loaded in mesh 'speed limit sign 15.im', material 'default.m.tbumptex'.
- <kuid:334896:26012> : VE65: The *.texture.txt file is missing for texture resource 'speed limit sign 15.texture'.
- <kuid:334896:26012> : VE65: The *.texture.txt file is missing for texture resource 'speed limit sign bump.texture'.