Speed Limit Sign 15 Problems

AdvancedApproach

Well-known member
<kuid:334896:26012>

Apparently it's part of a payware asset I don't have access to. It's got errors in it from TRS22. This is Socalwb909's property.

- <kuid:334896:26012> : VE168: File 'speed limit sign 15.texture' is not a valid compiled texture file for 'arc:fld:$(local)/hash-D0||kuid 334896 26012.tzarc|'
- <kuid:334896:26012> : VE165: Texture 'speed limit sign 15.texture' is missing or could not be loaded in mesh 'speed limit sign 15.im', material 'default.m.tbumptex'.
- <kuid:334896:26012> : VE168: File 'speed limit sign bump.texture' is not a valid compiled texture file for 'arc:fld:$(local)/hash-D0||kuid 334896 26012.tzarc|'
- <kuid:334896:26012> : VE165: Texture 'speed limit sign bump.texture' is missing or could not be loaded in mesh 'speed limit sign 15.im', material 'default.m.tbumptex'.
- <kuid:334896:26012> : VE65: The *.texture.txt file is missing for texture resource 'speed limit sign 15.texture'.
- <kuid:334896:26012> : VE65: The *.texture.txt file is missing for texture resource 'speed limit sign bump.texture'.
 
Packaged assets, like built-in assets, are highly compressed and customised to reduce download time. They don't use the same file formats as assets from the DLS. For example, they don't have ".texture.txt" files, hence some of the error messages. Their texture files are also different, hence some of the other error messages.
 
Packaged assets, like built-in assets, are highly compressed and customised to reduce download time. They don't use the same file formats as assets from the DLS. For example, they don't have ".texture.txt" files, hence some of the error messages. Their texture files are also different, hence some of the other error messages.
So I'm stuck?
<kuid:334896:26012> is packaged in "Additional TANE Assets for TRS19". If the asset is modified, try "Revert to original".

Peter
It's not modified but showing payware (inactive).
 
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