TheWizardOfOz
New member
I'm building a rather large route, and have run into a couple of stumbling blocks that I could use a hand with.
1. Is it possible to control what kind of weather is happening when a user's train (not AI) passes into a certain area. For instance, there is one area on my route that is all snowy, and I would like snow to gradually start falling heavier & heavier as the train enters the area ... and then gradually taper-off. Same with rain, etc.
2. Maybe it is just my PC, but it seems to me that the biggest hit to FPS that I experience is trains themselves. I can have a route that is 250 baseboards long, and with just 1 train on it everything runs fine. But if I add several more trains, even if they are a hundred miles apart & in no way visible to each other, the FPS drops dramatically ... any tips on running multiple trains whilst keeping a good FPS?
Thank you all in advance for any tips you can give me! =)
1. Is it possible to control what kind of weather is happening when a user's train (not AI) passes into a certain area. For instance, there is one area on my route that is all snowy, and I would like snow to gradually start falling heavier & heavier as the train enters the area ... and then gradually taper-off. Same with rain, etc.
2. Maybe it is just my PC, but it seems to me that the biggest hit to FPS that I experience is trains themselves. I can have a route that is 250 baseboards long, and with just 1 train on it everything runs fine. But if I add several more trains, even if they are a hundred miles apart & in no way visible to each other, the FPS drops dramatically ... any tips on running multiple trains whilst keeping a good FPS?
Thank you all in advance for any tips you can give me! =)