So I have been experimenting with using the Smoke effect and have noticed that in many cases, the game engine does not layer the effects correctly. By this I mean that a smoke effect which is behind another smoke effect will sometimes be obscured by the effect in front and sometimes it will be plainly visible as if the effect in front is not there. The pictures below illustrate the issue. The front smoke obscures the view of the locomotive behind, but the smoke from the locomotive behind is plainly visible as if it is in front. I'm curious to know if others see the same issue and is there a workaround/solution or is it a bug that can only be fixed in the program?