Sherman Hill 2.1A

nimec

Member
Has anyone successfully put the latest Ts12 hotfix SP1, build 61388 version of Sherman Hill 21.A into TANE and, if so, what was their experience regarding the number of missing kuids, errors, texture errors and unfixable errors etc? Cheers
 
Sherman Hill goes into Steam Hotfix2(beta) TANE fairly painlessly, only 65 assets were faulty.

Mostly of the fixable "texture/tga" or screenshot variety.

sherman_hill_3.jpg


sherman_hill_1.jpg


Is a mess in 76401, about 281 faulty:

sherman_hill_2.jpg


That can be fixed:

sherman_hill_tane5.jpg


Lots and lots of work back in May.

I would wait for the hotfix. Much easier.

Harold
 
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Has anyone ever got any of the sessions to work in the game lots of unknown kuids that are not where to be found. the portland rose session has no working trainz other then the one your driving the monolith cement session has missing consist files.
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