Session rules: breakdown

LIneAxe

New member
Session rules, anyone know where I can get detailed info on how the ones included with TS12 were created? I am looking for something like ' the anatomy of a session rule 'kind of information.
 
All these questions, questions questions !!! Well, ok I did find out what I was looking for. I had to dig deep again ,but I did it !:D
 
Oh , I dug deep and found out I have to code in C++ and work with a file called signals.gs. So I am just looking over the code written and reading an old tutorial on how trainz used to handle their scripting . Although incomplete and somewhat dated ,it gives me a bit of an idea of how the infrastructure of a session rule is defined.
 
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Heheh, thanks, lot's of searching to do.. Very hard to get any information. Should be a challenge, anyhow I will see how far I can go without spending too much time !!
 
Kewl, much appreciate the help. I have been reading up on the scripting tutorial. I noticed he was talking about directories and executables that don't exist in TS12. Also he mentioned a file for TS2004 called index.chm which was to contain alot of related info. I can't seem to find that file and there is no new version for TS12. I believe there are upgrades such as TrainzScript. Did it come with TS12??? O where O where do you go from here I wonder...
 
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