The built-in sessions included with Trainz12 are Read Only/Write Protected.
If I edit a Session to change some rules and fix a problem, then save it with a different name, is there any way to get my personal saved sessions to load under the repaired master session and not the flawed original?
Or will I have to start the repaired session all the way from the beginning?
For example, the Westbound Merchandise Train Session under the N&W Appalachian Coal Route is buggy. (See an earlier post here)
It takes almost 2 hrs to finally reach Bluefield and the Bluefield Yard is denied entrance because of a Red light that never changes. The offending switch is locked and cannot be thrown the other way.
I edited the original session and saved it under a new name. Is there anyway I can force my saved sessions to load under the repaired session and not the original so I can take advantage of my 2 hrs of travel time already accomplished?
If I edit a Session to change some rules and fix a problem, then save it with a different name, is there any way to get my personal saved sessions to load under the repaired master session and not the flawed original?
Or will I have to start the repaired session all the way from the beginning?
For example, the Westbound Merchandise Train Session under the N&W Appalachian Coal Route is buggy. (See an earlier post here)
It takes almost 2 hrs to finally reach Bluefield and the Bluefield Yard is denied entrance because of a Red light that never changes. The offending switch is locked and cannot be thrown the other way.
I edited the original session and saved it under a new name. Is there anyway I can force my saved sessions to load under the repaired session and not the original so I can take advantage of my 2 hrs of travel time already accomplished?