Normal Speed Tree (Elm 01 on Mojave Route)
"Diseased" Speed Tree (Elm 01 on Mojave Route)
If you could over lay the two images, you notice it's the exact same location, I've just "turned" the camera a *fraction* to one side.
These things appear everywhere, happens to many different speed trees (built in and 3rd party), and seem to depend on camera position. That is to say, turning the camera or moving it forward or back, or watching a tree while passing in a train, causes this "effect" to come and go.
This is seen via an nVidia GeForce GTX550Ti and a few revisions of the drivers in DirectX mode - I can't use OpenGL because it results in single digit frame rates and huge torn polys all over the screen.
I thought it was confined to my own route (and suspected a corrupt speedtree somewhere), but now I notice it's in others as well and JetLog shows NO errors....
Has ANYONE else seen this?

"Diseased" Speed Tree (Elm 01 on Mojave Route)

If you could over lay the two images, you notice it's the exact same location, I've just "turned" the camera a *fraction* to one side.
These things appear everywhere, happens to many different speed trees (built in and 3rd party), and seem to depend on camera position. That is to say, turning the camera or moving it forward or back, or watching a tree while passing in a train, causes this "effect" to come and go.
This is seen via an nVidia GeForce GTX550Ti and a few revisions of the drivers in DirectX mode - I can't use OpenGL because it results in single digit frame rates and huge torn polys all over the screen.
I thought it was confined to my own route (and suspected a corrupt speedtree somewhere), but now I notice it's in others as well and JetLog shows NO errors....
Has ANYONE else seen this?
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