I did a bit of a screenshot of my workshops to illustrate the scrap ideas I have.
First image has a scenery tramcar (Brisbane) kuid2:108959:27365:2 dumped on the ground with a chook house out the front. Behind it is a QR QLX graffiti 1 kuid2:59737:6000:1, a scenery object just dumped on the ground.
The next image is simply the SS Foundry car on invisible track, sunk 2 metres, I think. Supposed to be sunk in the mud.
Here is an asset I changed. All I did was removed the bogies, and changed the category class to "BR". Its the NSWGR SWF water gin.
The auto couplers are still attached so I lowered it until the couplers were not visible.
Here's a pile of scrap steel, and in the background is that Brisbane Scenery tram asset, on "MB_overgrown_track_bed" kuid:35412:38074. In the background is another QR wagon, QR QLX graffiti 1 NG, kuid2:59737:6003:2
This one is just a pile of sleepers (sleeper_pile, built in) and in the background is the Lokschuppen kuid:164988:399895 which I am using as a Paint Shop.
Now this locomotive is the DL500 Double from Paintshop. I saved it with no colour, so it came out grey, pre-weathered on the sides. What I did was opened the main.bmp file in Photoshop7, selected the paint bucket, (color Pink) set the tolerance to 3, deselect anti-alias, and deselect contiguous. Apply paint bucket once, and presto, a locomotive about to get the sanding and undercoat job finished before paint layers. My memory is poor. I think I first applied white, then pink. I have my reasons for using pink - as I want to use this locomotive for another narrative; you may choose your own colours.
This carriage is BS Candy, a paintshed job from the DLS. 60318:10030
What I did was opened the TGA file in Photoshop, selected assorted brushes, dropped the flow down to about 60%. I then used a dual colour brush and made three sweeps down the side of the car using different colours to get a different paint damage, peel, and rust effect. Play around with it, the world is your imagination.
This car is a reskinned NYC vehicle, nyc_lounge_gulf ... I don't have the kuid because I applied my own kuid when I manually put it into /custom/trains/
What I did to this car was first apply undercoat gray to all the sides.
Then I got some texture brushes in Photoshop and applied dual texture to simulate bad rust in the body.
I was just playing around here, nothing special, simply recalling the rust I used to see in the EMU's I used to catch to work in the 1980's.
This is just another view of the same vehicle showing where I applied rust
Have fun, now.
