Route building...how do you guys do it?

One thing that I have done and noticed in older routes for example...Working Industries available
Such as COAL MINE /PULP MILL /GENERAL GOODS/ etc.....
Now take em and catagorize em in stages such as 1 coal/logs etc 2 woodchips/lumber etc 3 powerplant/ general goods
By mapping stage 1 on say east side of map then 2 on west side of map and 3 north and south thats your based industry lines (towns) theyre for you have basically set up scenery also by which commodities are found and handled and hence
creating a main line to connect all these areas to each other helps bring about your yard placements and size....
With a bit of creativity you build on that with other IND s such as LARS and MIN next thing you know you have a route...
 
One thing that I have done and noticed in older routes for example...Working Industries available
Such as COAL MINE /PULP MILL /GENERAL GOODS/ etc.....
Now take em and catagorize em in stages such as 1 coal/logs etc 2 woodchips/lumber etc 3 powerplant/ general goods
By mapping stage 1 on say east side of map then 2 on west side of map and 3 north and south thats your based industry lines (towns) theyre for you have basically set up scenery also by which commodities are found and handled and hence
creating a main line to connect all these areas to each other helps bring about your yard placements and size....
With a bit of creativity you build on that with other IND s such as LARS and MIN next thing you know you have a route...

I never thought of that.
 
Hi Jack. I was looking for your skype link and I would like to chat with you. We can talk all about when I was based in Oldham and updating your tram system for a start..
Regards Doug
 
ray_whiley: Had a look at that page, some great stuff! I think I'll have a flick through model railway plans, both 3D and 2D track layouts and try to incorporate them into my routes in areas where I'm struggling.

Glad you were interested, Jack.

Some time ago I uploaded some station modules based on UK practice - stations and immediate buildings etc. only, no scenery so that each could be used on its own or they could be linked in different ways and scenery added to the user's preferences. The seem to have been fairly popular, and might be of some interest to you. KUID:275817, layouts.

Ray
 
ray_whiley: Had a look at that page, some great stuff! I think I'll have a flick through model railway plans, both 3D and 2D track layouts and try to incorporate them into my routes in areas where I'm struggling.

Glad to have been of help, Jack.

Some time ago I uploaded some station layouts based on UK practice and the principles described on my web site, platforms, buildings, etc. only, no scenery, so that they could be used singly or joined with intervening blank baseboards with scenery added to the user's choice. They seem to have been fairly popular and you might like to have a look. KUID:275817, Layouts.

Ray
 
So I got Trainz 2010 working properly yesterday and I've had a look at a few of the included routes. They're all excellent! I was wondering though, how do you do it? I understand they're (all?) real routes that have been recreated in Trainz, but for fictional routes, where do you get the inspiration from? And what is the driving force behind you guys building routes? I tend to get bored of a route that I'm building, or do a bit wrong and just go "meh, to hell with it" and delete the whole thing :hehe:

So yeah, basically, creating fictional routes, where do you guys get your inspiration from? :)

Jack

See
http://www.doug56.net/MBC_Tutorials/

Cayden
 
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