Hey, all.
Yep, its me again. I'm trying to figure out good roads to use with the "Grade Xing" items that BNSF50 made back in 2008 (they're on the DLS, the versions that don't use or need ATLS stuff). When I try to connect roads to the Grade Xings, most roads float above the crossing, and the tracks don't show up through the road. Many roads tend to float like 0.1 meter off the ground.
I was wondering if there's any good grade crossings out there? Preferably with 2 lanes and 4 lane crossings, with 2 tracks. 45, 90, and 315 degree angles. Also, I need working flashing lights (both / either pole or overhead lights), animated gates, and able to accomodate "floating" roads.
On a side note, I'm wondering why there is no traffic in TRS 2009? I'm working in the surveyor and have yet to see a single car spawn or drive on the roads I lay down. However, when I used TRS 2006 before getting TRS 2009, cars did spawn and run in surveyor. What gives?
Yep, its me again. I'm trying to figure out good roads to use with the "Grade Xing" items that BNSF50 made back in 2008 (they're on the DLS, the versions that don't use or need ATLS stuff). When I try to connect roads to the Grade Xings, most roads float above the crossing, and the tracks don't show up through the road. Many roads tend to float like 0.1 meter off the ground.
I was wondering if there's any good grade crossings out there? Preferably with 2 lanes and 4 lane crossings, with 2 tracks. 45, 90, and 315 degree angles. Also, I need working flashing lights (both / either pole or overhead lights), animated gates, and able to accomodate "floating" roads.
On a side note, I'm wondering why there is no traffic in TRS 2009? I'm working in the surveyor and have yet to see a single car spawn or drive on the roads I lay down. However, when I used TRS 2006 before getting TRS 2009, cars did spawn and run in surveyor. What gives?