Renfe 10000 coaches from STR suddenly became faulty with 165 and 170 errors.

Jaykob8

Member
It looks like the errors for these are failing to open compiled textures and that they are missing and cannot be loaded. I look and the file names are exactly the same name as they are, despite the errors. Anyone know a way around this?
 
Downloaded right now from the STR site, Renfe 10000 Iberian gauge 1668 shows 47 items, all correct here... Could you detail the items that are giving you problems to see what appears.

Clipboard-07-13-2025-01.png
 
The 4 kuids you show don't belong to the 10,000 Pack ... note that they don't appear in the 47 I've listed. They are also from STR.
I'm seeing that those Kuids belong to pack 12000, gauge 1668

Coches Renfe 12000 1668

Kuid:326643:12001
Kuid:326643:12002
Kuid:326643:12003
Kuid:326643:12004
Kuid:326643:12007
Kuid:326643:12100
Kuid:326643:12101
Kuid:326643:12102
Kuid:326643:12103
Kuid:326643:12104

Kuid:326643:12200
Kuid:326643:12202
Kuid:326643:12203
Kuid:326643:12300
Kuid:326643:12301
Kuid:326643:12302
Kuid:326643:12303
Kuid:326643:12400
Kuid:326643:12401
Kuid:326643:12600
Kuid:326643:12601
Kuid:326643:12602
Kuid:326643:12750
Kuid:326643:12751
Kuid:326643:12800
Kuid:326643:12801
Kuid:326643:12802
Kuid:326643:12803
Kuid:326643:12850
Kuid:326643:12851
Kuid:326643:12852
Kuid:326643:12900
Kuid:326643:12901
 
The bogie is necessary because it's a dependency not included in the pack... but I wanted you to see that there don't seem to be any problems with the downloaded and installed asset.

Let's look at the specific problem with the <326643:12104> texture error , which is that it can't load a especific texture.
Inspecting it in Explorer and viewing the mesh with MeshViewer, I only find the following:
In the mu_night folder (the nighttime mesh), we have:
Glass texture and its texture.txt
Env_glass texture and its texture.txt
And the important one, uic-x_mainint.tga and its texture.txt.

The error you're showing indicates that the mesh can't load the uic-x_main texture (the usual external texture), and the nighttime texture should be uic-x_mainint.

The exterior daytime texture isn't in this folder, so it can't be loaded, hence the error.
However, using Locate Texture in Mesh Viewer, the texture DOES appear listed on the mesh, with no visible application.
This appears in the next line of the Error: the night mesh doesn't have that texture assigned.

I don't know why it's not showing any problems for me (TS19), but we're talking about an asset for 2.2, so strange things can happen. I also have Compatibility Mode enabled since I have my own old assets in use.
 
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