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If that's how TRS19 treats m.reflect, that's pretty bad even for a Beta release version of the game. Think of the thousands of legacy assets using that material. N3V must fix that before final release, surely.
You can look forward to that in the Next TS20 version (that you will also buy) :hehe: and the lame tracksounds will still be unimproved since TRS2004Dave
If that's how TRS19 treats m.reflect, that's pretty bad even for a Beta release version of the game. Think of the thousands of legacy assets using that material. N3V must fix that before final release, surely.
Hi Dave
Could you possibly provide the kuid numbers of two or three assets that show this issue, so that we can test them locally.
Regards
I half expect to lift up the embankment and see "Printed in China" on the back.
I'd sit on it for the moment Phil and await for N3V to fix the problem, if they don't, going to be a lot of unhappy campers, or you could find a repair gets broken again when it's fixed.
I agree. Tbumpenv looked odd on my locos for TANE and looked as if someone had applied a clearcoat over the top. I never got around to looking at it. But in TRS19, tbumpenv, at least on my locos, looks great so I'm glad I left them alone.
While working with ElStoko a few weeks back, I noticed that his version of the Protrack sleepers/ties had a greenish tinge and flashing highlightes. I did report that as a bug and I think that the devs suggested a problem with specular.