I have a "big" problem. I built a Mesh, but I don't know, how to texture this as efficient and "sexy" as possible.
The mesh seems good, but the textures are so boring.
That means:
so realistic textures as possible (foto-pictures) *1)
as few texture files as possible (the best would be one )
as small as possible.
(because the performance)
*1) I don't know how to get it (how to make).
My photos are always ...
Some WiP Pictures
The first Coaches are based on an "Liliput" Model:
dummy textures -> / <- the actual state of the compartment coach with brake-house (the vertex are not veld!)

The first coach of second line is based on an "Fleischmann" model and drawings of the Prussian Compartment Coach "AB4 pr 04".

The mesh seems good, but the textures are so boring.
That means:
so realistic textures as possible (foto-pictures) *1)
as few texture files as possible (the best would be one )
as small as possible.
(because the performance)
*1) I don't know how to get it (how to make).
My photos are always ...

Some WiP Pictures
The first Coaches are based on an "Liliput" Model:
dummy textures -> / <- the actual state of the compartment coach with brake-house (the vertex are not veld!)





The first coach of second line is based on an "Fleischmann" model and drawings of the Prussian Compartment Coach "AB4 pr 04".




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