Having got the rather excellent book Quarry Hunslets of North Wales by Cliff Thomas for Christmas, it struck me that it wouldn't be too difficult to make a quarry Hunslet kit for Trainz.
This would involve a mesh library containing a variety of different kinds of boiler, frames, cab etc. which could then be made selectable with superscript or similar (which could also allow a number of different liveries) so that a locomotive in Trainz can be set up to closely match one of the large number of locos built to similar, but not identical designs.
Initially, I think all but about 3 of the Dinorwic Hunslet locos (for anyone interested, the three exceptions are Jerry M, Cackler and Lady Madcap) could be covered by a single (at most 3) locomotive asset, which could also include the the Pen-yr-Orsedd locos (including Britomart)
(I haven't got to the Penrhyn chapters yet, but something similar can probably be achieved)
The questions are:
Would anyone actually be interested?
There is already a Penrhyn Large Quarry type available at ING4Trainz, and Trainboi1 has a generic one on the DLS. Are people happy to continue with these, or is their a call for more prototypical models?
What level of accuracy would be wanted?
If done as a single Dinorwic asset, it would be very easy to generate completely unprototypical combinations of features. Would this be welcomed (allowing more flexibility), or would more individual assets, giving greater limits to the possible combinations be better?
If I do decide to do this it won't be for a while, but if sufficient interest is generated, I will continue the planning phases to work out exactly how many different mesh elements would be required.
edh6
This would involve a mesh library containing a variety of different kinds of boiler, frames, cab etc. which could then be made selectable with superscript or similar (which could also allow a number of different liveries) so that a locomotive in Trainz can be set up to closely match one of the large number of locos built to similar, but not identical designs.
Initially, I think all but about 3 of the Dinorwic Hunslet locos (for anyone interested, the three exceptions are Jerry M, Cackler and Lady Madcap) could be covered by a single (at most 3) locomotive asset, which could also include the the Pen-yr-Orsedd locos (including Britomart)
(I haven't got to the Penrhyn chapters yet, but something similar can probably be achieved)
The questions are:
Would anyone actually be interested?
There is already a Penrhyn Large Quarry type available at ING4Trainz, and Trainboi1 has a generic one on the DLS. Are people happy to continue with these, or is their a call for more prototypical models?
What level of accuracy would be wanted?
If done as a single Dinorwic asset, it would be very easy to generate completely unprototypical combinations of features. Would this be welcomed (allowing more flexibility), or would more individual assets, giving greater limits to the possible combinations be better?
If I do decide to do this it won't be for a while, but if sufficient interest is generated, I will continue the planning phases to work out exactly how many different mesh elements would be required.
edh6