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PLEASE HELP!!
Along with my happy updates and great progress comes some downs which I just can't figure out. I have been using ATLS Traffic Stoppers on my level crossings. This is because I am using roads that have moving cars on them so when a train comes the cars will stop and it looks more real. I can't do this on curved crossings so I have attempted to use the strategy kentith45 has used on his Brisbane Valley branch at crossings. I have copied it completely but for some reason the cars just won't stop, I have tried google and tutorials but they won't help. If anyone could help, please can you send me a pm or reply on this thread.
-Cheers
Profig Trees
Another small issue is profig trees or Speed Trees. I have been using these trees on the BBL and they make it seem so real. But, I have noticed that they are starting to lag the route up a bit. This is quit frustrating and am not sure why they are lagging the route up when profig trees aren't men't to chew away the memory, I also had this problem on kentith45's BVL. If anyone can help, it would be much appreciated.
Sorry for my rambling on this time, But once these problems are fixed, I won't have any issues.
-Cheers
Good Evening Again,
@boat - Thank you very much for your help, It has brought the BBL 1 step closure to completion. I haven't got any feedback but when I post up some screenshots next time, I will be giving feedback on the ATLS items you have listed above. Just a quistion though boat, Where do I place the invisible train?.
-Cheers
My ATLS works fine in HF3 Mike (at least, I think it's Mike)