I have always liked the operations side of railroading - getting the freight to the customer in a safe and reliably timely manner. Trainz offers many of the tools to make this happen, but each car should have a specific destination and I have not ben able to find anything on the DLS that does this. So, I decided to create such a system. I call it the Car Movement and Traffic Management System. CMTM for short.
Think of this as a car card system on steriods. The system requires the use of at least one portal to bring cars onto and off of the route during a session. When a session begins, every freight car that was placed on the route in Surveyor is given a destination. As the session progresses, every freight car that is emitted from a portal is given a destination or series of destinations.
In Driver, the destination information is displayed in a wimdow in the upper left corner of the screen. This window is updated everytime you left-mouse-click on any traincar. When a car is delivered to it's destination, it is so noted with a mouse-click in the window. After a preset amount of time has passed, a new destination will be displayed.
Not sure if this is anything that others would be interested in, but for me, it makes Trainz much more prototypically operational, especially if you love switching. Classifying a string of cars in the yard or making switching moves at industries now can be with a purpose. No hand written lists or external car card programs are needed.
Here is a description of an operating session on my test route. I call it Austin Subdivision. It is an East-West mainline with a southern branch line that continues beyond the subdivision. It interchanges with two foreign roads. There is a small yard in Austin that is the center of operations. Some thru trains stop in Austin to drop off and/or pick up freight cars. These cars are then classified in the yard. They are then sent on their way, either in a different thru train or to one of the interchange tracks or to an industry.
The session mission is to plan and execute operations for the subdivision yard and run the local trains. As the day begins at 6:45am, there is a string of cars in the yard that need to be classified.
Classification Operations: there are five classification tracks and one stub end empty car storage track. Classification Catagories are:
Track 1 - local traffic for Austin, Maxwell and CGW interchange
Track 2 - local traffic for Kelly, Huxley and CNW interchange
Track 3 - eastbound thru traffic.
Track 4 - southbound thru traffic
Track 5 - westbound thru traffic
Watching your message board, at about 6:50am you will see that the CGW has dropped off a string of cars at the interchange on the east side of town. Retrieve these cars from the interchange and classify them also.
The first train to arrive is #101 from the west at about 7:00am. Pull all the cars from this train. Put the engine on the engine track and the caboose on the caboose track and classify the cars you have just pulled.
The second train to arrive is #401 from the South at about 7:20am. Pull from it the cars for local service. Then pull half of the westbound cars you may have from the yard, put them in this train and send it on its way West. Classify the cars from #401
Next to arrive is train #201 from the east at about 7:45am. Pull from it any local cars, and add to it the remaining westbound cars and send it on it's way west. Classify the cars from #201.
The last train to arrive for the morning is #301 from the west at about 7:10am. Pull from it any local cars and add to it all the southbound cars from the yard and send it south. Classify the cars from #301 and then remake train #101 with all the eastbound cars from the yard and send it east.
Make up the Huxley Turn using all the cars bound for Kelly and Huxley and the CNW interchange. Send the Huxley turn east to Kelly (using AI) and classify the remaining cars for the Austin Local and the Maxwell Turn.
Your first local train is the Huxley Turn to service the industries in Kelly and Huxley as well as the CNW Interchange in Huxley. Service only trailing point sidings at Kelly - which means some industries on the outbound trip and some on the inbound trip. At Huxley, deliver the livestock to the packing plant first, Then pull refers as needed from the storage track and deliver to the ice house. Then, pull the cars from the CNW interchange. Next work the industry tracks, including any cars from the CNW. Before you leave town, deliver your CNW cars to the interchange track, pull the livestock empties from the packing plant and make up your train for departure to Kelly and Austin. Your last move at Huxley is to transfer the refers from the ice house to the packing plant.
On your trip back to Austin, work the trailing point industries at Kelley.
Back in Austin, classify the Huxley Turn that has just arrived. Then switch the Austin industries and classify any cars brought back to the yard.
Your last run for the morning is the Maxwell Turn which includes delivering the appropriate cars to the CGW Interchange.
When you arrive back in Austin, classify the Maxwell turn.
The scenario could go on all day long, but this is over 4 hours of operations. The next time you run this session, you can choose another day of the week. Car Movements and Traffic patterns will be different.
I'm currious how much interest there is for an asset like the CMTM system.
PS: You can find the users manual at CMTM User's Manual 0408 Release
Think of this as a car card system on steriods. The system requires the use of at least one portal to bring cars onto and off of the route during a session. When a session begins, every freight car that was placed on the route in Surveyor is given a destination. As the session progresses, every freight car that is emitted from a portal is given a destination or series of destinations.
In Driver, the destination information is displayed in a wimdow in the upper left corner of the screen. This window is updated everytime you left-mouse-click on any traincar. When a car is delivered to it's destination, it is so noted with a mouse-click in the window. After a preset amount of time has passed, a new destination will be displayed.
Not sure if this is anything that others would be interested in, but for me, it makes Trainz much more prototypically operational, especially if you love switching. Classifying a string of cars in the yard or making switching moves at industries now can be with a purpose. No hand written lists or external car card programs are needed.
Here is a description of an operating session on my test route. I call it Austin Subdivision. It is an East-West mainline with a southern branch line that continues beyond the subdivision. It interchanges with two foreign roads. There is a small yard in Austin that is the center of operations. Some thru trains stop in Austin to drop off and/or pick up freight cars. These cars are then classified in the yard. They are then sent on their way, either in a different thru train or to one of the interchange tracks or to an industry.
The session mission is to plan and execute operations for the subdivision yard and run the local trains. As the day begins at 6:45am, there is a string of cars in the yard that need to be classified.
Classification Operations: there are five classification tracks and one stub end empty car storage track. Classification Catagories are:
Track 1 - local traffic for Austin, Maxwell and CGW interchange
Track 2 - local traffic for Kelly, Huxley and CNW interchange
Track 3 - eastbound thru traffic.
Track 4 - southbound thru traffic
Track 5 - westbound thru traffic
Watching your message board, at about 6:50am you will see that the CGW has dropped off a string of cars at the interchange on the east side of town. Retrieve these cars from the interchange and classify them also.
The first train to arrive is #101 from the west at about 7:00am. Pull all the cars from this train. Put the engine on the engine track and the caboose on the caboose track and classify the cars you have just pulled.
The second train to arrive is #401 from the South at about 7:20am. Pull from it the cars for local service. Then pull half of the westbound cars you may have from the yard, put them in this train and send it on its way West. Classify the cars from #401
Next to arrive is train #201 from the east at about 7:45am. Pull from it any local cars, and add to it the remaining westbound cars and send it on it's way west. Classify the cars from #201.
The last train to arrive for the morning is #301 from the west at about 7:10am. Pull from it any local cars and add to it all the southbound cars from the yard and send it south. Classify the cars from #301 and then remake train #101 with all the eastbound cars from the yard and send it east.
Make up the Huxley Turn using all the cars bound for Kelly and Huxley and the CNW interchange. Send the Huxley turn east to Kelly (using AI) and classify the remaining cars for the Austin Local and the Maxwell Turn.
Your first local train is the Huxley Turn to service the industries in Kelly and Huxley as well as the CNW Interchange in Huxley. Service only trailing point sidings at Kelly - which means some industries on the outbound trip and some on the inbound trip. At Huxley, deliver the livestock to the packing plant first, Then pull refers as needed from the storage track and deliver to the ice house. Then, pull the cars from the CNW interchange. Next work the industry tracks, including any cars from the CNW. Before you leave town, deliver your CNW cars to the interchange track, pull the livestock empties from the packing plant and make up your train for departure to Kelly and Austin. Your last move at Huxley is to transfer the refers from the ice house to the packing plant.
On your trip back to Austin, work the trailing point industries at Kelley.
Back in Austin, classify the Huxley Turn that has just arrived. Then switch the Austin industries and classify any cars brought back to the yard.
Your last run for the morning is the Maxwell Turn which includes delivering the appropriate cars to the CGW Interchange.
When you arrive back in Austin, classify the Maxwell turn.
The scenario could go on all day long, but this is over 4 hours of operations. The next time you run this session, you can choose another day of the week. Car Movements and Traffic patterns will be different.
I'm currious how much interest there is for an asset like the CMTM system.
PS: You can find the users manual at CMTM User's Manual 0408 Release
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