So, this is what the shooter and procedural rails wanted to raise. I marked in red the places where the fasteners of the wits and rails are located. In the game, this cannot be implemented at all, so it looks unrealistic. Yellow marked wits, which in the game are primitive and short, although in reality they have a completely different design. The cross and the wits, which are also short and unrealistic, are highlighted in blue. That is the question, are there any work being done to fix this all? And when to expect something new?