Problems with junctions (two red arrows) when reloading a saved game

houdini382

New member
Hello Folks, Houdini382 here.

I just spent several hours creating what I call an endless game, a route with a set of industries that supply to each other. This will allow me to drive some trains back and forth, delivering cargo and keeping all industries happy. After some time having fun, I save my game and retake it the next day.

For this, I took the Mojave route and added some industries to it, along with railways and junctions. Now, my junctions are set correctly on my surveyor mode and they also start working fine when starting in driver mode, meaning that I have my default lever and my green / red arrow on it, as shown on this picture:

Junctions_good_on_surveyor.jpg



Now, after playing for a while, it was time to save my game. When reloading the game, I sent one of my trains to a stations using the "Drive to..." command. This time I got an error stating that the junctions could not be switched, when running my route in free view mode I found this:

Junctions_bad_when_loading_saved_game.jpg

How come a fully working junction is now showing two red arrows and is "not operational" after loading my saved game?

I wanted to make sure this was not a repost and looked around on the forum and what I found was similar problems that were fixed by either moving the lever, the junction, or even erasing the track and rebuilding it again. In other words, they were not working right from the surveyor. But these junctions were working fine on surveyor, they worked fine on my first drive, but they stop working after reloading a game.

I have to state that this is not the only corrupted junction, there were another 10 or 12 more distributed along the route. Also, if you start a new game, they will be back to normal, also, if you go and try to see what happened in surveyor mode, they look fully operational as well.

I also tried to move it around, move the lever, etc. When resuming a saved game, and randomly, they get corrupted again, maybe the sames, maybe new ones.

Did anybody experience this problem before? Is this some kind of glitch.

Thanks for your help!!

Houd.
 
You've added track and points/switches while editing the session layer. Do trackwork in the route layer.
 
Wow, looks like a lot of work after laying those tracks.:'(

I'll give it a try and will let you know.

Thanks, Fran!


Houd
 
I followed Stagecoach's advise of merging the session layer with the route layer, and after reloading a saved game today, it seems to be working like a charm!

Thanks to both Stagecoach and Fran1 for your help! :D


Houd.
 
when reloading a saved game

Thanks stagechoch, I didn't know that changes would be made in a saved session.
 
Hey Danny.

I think the changes you do on a route will not be projected into a saved game, if that's what you mean (I already tried with no positive results :().

I actually started over again in driver mode after the merging and created a new set of saved games. Those saved games came up in good shape when loaded back.

houd.
 
Hey Danny.

I think the changes you do on a route will not be projected into a saved game, if that's what you mean (I already tried with no positive results :().

I actually started over again in driver mode after the merging and created a new set of saved games. Those saved games came up in good shape when loaded back.

if you make a change in teh route layer,, it will will not be in the saved session
you must start a fresh session,....
 
Ok missed understood.i was thinking by merging the session layer with the route layer would fix the problem on his saved sessions.As i thought it can't be done.
Thank you for keeping me straight.
 
Bad News

Ok, I put everything under a single layer.

I added new stuff to my map and started a new game, all looked fine except for a little bug:

bug.JPG


I decided to ignore the bug, since I had no idea about what that bug is talking about (maybe it will show up during the game).

Now after reloading another saved game, guess what!.. ALL THE JUNCTIONS are now double red!.

all_junctions_bad.JPG


I think I have a Whiskey-Tango-Foxtrot situation here.

Again, this game starts fine, and after loading a saved game, it gets corrupted, this time worse than the previous one I posted here before.

Houd.
 
Last edited:
These two rail spline joints don’t look quite right to me. Are they connected properly at the points which I’ve arrowed on this clip from your last image?

The rails above those joints also look a bit curved. They might work better if straightened, although you might be a bit constrained by the track spacing at the rail/road crossing.

One other thought; I wonder if the approach distance which triggers the opening/closing of the crossing barriers to operate when a train approaches is interfering with the rail junction switches or vice versa?

I wonder if moving the diamond rail crossing further away from the road crossing might solve the problem?

Cheers
Casper

e58a32a8.jpg
 
Hey Mezzo,

This was just an example. They are ALL double red.
I have to say that these junctions, along with the others, were fine when I started the game. It is when I load a saved game where I got all my junctions together. In fact, the first picture I posted here shows the same junctions from another angle, showing that they look OK on surveyor mode.

I can always erase and redo all those junctions, but what looks weird to me is the fact that ALL the working junctions are now corrupted, all of them. Even the ones that were on the scenario before. I can start the game again and they will be fine, but then I won't be able to continue my transport operations later in case I want to take a break.

I would hate to start over again rebuilding my scenario, since it took me around 60 hours to build it :'(

Houd.
 
This then appears to be a technical problem way above any of my skill levels.

Sorry to be of no help.

It's a real pain when these issues come up. We've all been there one way or another!

Here's hoping someone soon comes up with a solution. They usually do.

Cheers
Casper
 
Changes on a route will appear on a saved session if you edit the route via edit session. It will also appear if you dont alter anything on a route but just add scenery. You cant however alter anything on a saved driver session because the route and session are saved separatly from the original.
Those levers look as if they are on the wrong side of the spline point to me.
 
Solved!

Hello Guys.

I've solved this problem by checking my layers again.

There are two areas on the layers menu, one refers to the route and the other refers to the session. It seems that after merging my route layer with the scenario layer, they fell into the session area. The solution was to get that new merged layer out of the session area and put it into the route area.

To do that, I created a dummy layer in the route area and then merged the scenario layer into that new layer, successfully moving it out of the session area.

The problem seems to be fixed now. Also, my bug went away as well.

Final message to this: It seems that the junctions are the weakest link in a scenario. Be alert and use the layers correctly or you will have problems with your junctions.

Thanks to everybody for your valuable comments, particularly to Stagecoach and Fran1, who gave me the idea of always check the layers.

Houd.
 
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