Problem with alfred the loaned b12

madara123

Member
hey im having a problem with alfred and the problem is this
Error: Texture 'asset_body/env_metal.texture' is missing or could not be loaded for mesh 'asset_body\asset_body.im'.
can someone help me with it ?
 
I think that all you need to do is open Alfred for edit in Explorer as well as another asset with env_metal.texture in it, and copy the file over. Commit Alfred and Revert the item you got the texture from. I recommend looking inside a working SI3D engine for the missing texture to copy.

Kieran.
 
I've found a number of older assets that won't load env_metal.texture, either in .tga or .bmp format. And these were known good copies from working assets. Even tried using PM2IM to stirip out invalid textures. I finally wrote it off as a mesh problem and quit trying.
 
The SI3D items are asking for env_metal.texture in 'TEXTURE' format.

It should be found in the required format inside another SI3D loco. I've copied the file over before with success.

Kieran.
 
well i did what u said captiankman but its still showing up its missing
The only other thing I can suggest is to download Textures2TGA from the PEVSoft site and convert every texture thst way. The texture.txt files will be made too, and you will end up with TGA's.

Kieran.
 
The SI3D items are asking for env_metal.texture in 'TEXTURE' format.

It should be found in the required format inside another SI3D loco. I've copied the file over before with success.

Kieran.

I know it was posted in March, but which locomotive was it copied from?
 
Back
Top