Ports/docks - Steam era

Rail Barge as Portal

Since this is a water front question, I thought it might be appropriate in this thread. Has anyone created a railbarge that functions as a portal? Porgrammed to arrive at certain times with a load of predefined cars, and then departs at a later time with a load of other cars?
 
Hi Dreddman
These sort of things are allways welcome but one of the biggest problems i find is that ships have varios widths so docking becomes a nightmare. Some ships berth next to the wall others leave a large gap. Now if it was possible to get a ship to drive to dock and then move sideways to berth next to the wall that would solve those problems. The dock track could be set at a fixed distance from dock wall (say 30m) and the ships would then move sideways 30m minus half of the ships width. This would work like the doors opening when a train stops at a station. All ships would then be in the correct place alongside the dock wall. This would also do away with the awkward angle that ships take when moving into the dock.
The more things available for ships the more interest will be gained but at the moment it is fragmented in the way it has to be setup.
 
I've been looking on the DLS for boat/ship/dock/fishing/sailing/quay/etc related items for a week now and find them hard to locate. I've tried all sorts of keywords, categories etc but still have found a relatively small number. Found a few good items with non english descriptions by pure chance and then trawled through the authors listing looking for more. If anybody has tips (e.g. know authors of nautical/canal content) or any links to good download sites external to the DLS please post them.

Davie_UCF - if you want UK prototypical info I may be able to help. Can you be more specific regarding the prototype (rail company, size/nature of dock etc).

Dreddman - Maybe Auran would create a Sticky thread for the subject of things water related? Also can you tell me where to find the cargo ships in your screenshots please.

Thanks


Chris
 
Hi Dreddman
These sort of things are allways welcome but one of the biggest problems i find is that ships have varios widths so docking becomes a nightmare. Some ships berth next to the wall others leave a large gap.

I had a idea about a way to deal with this. This will work if you're using PL/BI2 assets for loading your ships.

Set up several of your chosen loader/unloaders at different distances from the wharf, according to the beam of the ship, and name them appropriately. Link them all with separate 'tracks' to the ship layout. For the ship schedules, give them the appropriate loader to drive to and they'll berth the correct distance from the wharf and load as appropriate...

You may have to limit the use of ships so you don't have 6 different 'berths' all in the same session and you'd need to link the rail PL/BI2 to the appropriate 'berths' for a given session but it is one way around the problem.

Cheers,
Dreadnought1
 
The problem with ships was setting up multiple invisible tracks for any realism for them for berthing. I used to lay the tracks very close together at the dock entrances.
I no longer use trainz, but made extensive docks of Liverpool for different eras 1910, 1830s etc. These are under use name Barry on DS c2004.

Also drivable sailing ships, barges, narrow boats some horse drawn but my horse was rheumaticky as never did learn animation in gmax. To pull barges with horses I just offset the connection points to keep the horse on the towpath.

B
 
I've also made some other water related items (other then bridges):

Wharf Spline 1 thru 7
Cordage Company
Fishing Complex (parts of which are available separately).
Some docks with track on them.

All are toward the last few pages of my listing.

Ben
 
Barry,

my horse was rheumaticky

I know how the horse felt, just to fulfil an ambition, I worked on a pair of (hotel) narrowboats for 3 months a few years back, bow hauling the 17 tonne butty on short pounds between locks was "good fun"!

I downloaded all of your stuff a while ago. I'm just starting to learn content creation and would like to do some UK canal related stuff eventually - is there any chance you could let me have one of your GMAX narrowboat files as a starting point?

Ben,

Got your stuff now. Could not see the wharfs for the bridges the last time I looked. How about a UK swing bridge and UK lift bridge across a UK narrow canal animated to open when a narrowboat approaches? Or even the Barton swing aqueduct (Bridgewater Canal crossing Manchester Ship Canal) - now there's a challenge!

http://www.penninewaterways.co.uk/bridgewater/bartonaqueduct.htm

Cheers

Chris
 
Thinking One Step Ahead

Now, the Flying Scotsman delivering passengers to RMS Titanic is one thing, but going a wee step further (thinking about the Boat Trains for Liverpool - Belfast) would it be possible for a train to pull into Liverpool Lime Street deliver the passengers safely on to a fleet of single-deck buses and for these buses to transport them safely to Princes Quay to transfer them on to the "Night Paddy"?

.........or for my "Withered Arm" route, an excursion train pulls into Ilfracombe, a couple of Southern National Bristol MW single deckers take the trippers down to the quayside where they transfer on to a steam ferry for Lundy Island and its puffin community!
 
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