pofig's trees and assets

Afraid not Paul, unless he makes the original uncompiled meshes available and you have access to a v6 Speedtree modeller and compiler
 
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I wonder if it's worth abstracting the Speedtree 5/6, TS12/T:ANE subject to a separate thread in the T:ANE area of the forum (as we appear to have hijacked the OP somewhat :) ). More chance of getting a response from N3V there too I would imagine.

In the meantime, I've taken the precaution of subbing all the Ultra trees in my current route with non Speedtree type (mostly built in or reputable Russian derevo type ones), assuming of course these make it into T:ANE unharmed!
 
My trees are not clone of trees Pofig. I did them myself fully. All my trees are made in SpeedTree V5. Unfortunately, I don't have the sixth version of SpeedTree compiler, so I can't make your trees working in T:ANE. If some one can help with compiler V6, I'll be happy.



 
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My trees are not clone of trees Pofig. I did them myself fully. All my trees are made in SpeedTree V5. Unfortunately, I don't have the sixth version of SpeedTree compiler, so I can't make your trees working in T:ANE. If some one can help with compiler V6, I'll be happy.




If they're on the DLS contact helpdesk about the version 6 compiler.

Cheerio John
 
You can only ask! It's in N3V's interests to get speedtrees recompiled for TANE so they might be willing to help.

Paul
 
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