Oops ... be careful when replacing assets

Milaga

New member
So a few revisions back I was upgrading all my signals and switches. Rather than using the default Auran switches I was going to use one of the switch machines on the DLS. I then proceeded to spend another week completely redoing a small section. It was then I noticed that not just some, but all of my junctions had lost their names.

Replacing the switches deletes then and then adds them again. This wiped away the hours I spent naming and linking the switches on a good 75% of the line.

Live and learn I guess.

I'd also like to replace the MP-Track with the OriginalDGrey track set. If I replace all this track are my trackmarks going to go bye bye as well?
 
So a few revisions back I was upgrading all my signals and switches. Rather than using the default Auran switches I was going to use one of the switch machines on the DLS. I then proceeded to spend another week completely redoing a small section. It was then I noticed that not just some, but all of my junctions had lost their names.

Replacing the switches deletes then and then adds them again. This wiped away the hours I spent naming and linking the switches on a good 75% of the line.

Live and learn I guess.

I'd also like to replace the MP-Track with the OriginalDGrey track set. If I replace all this track are my trackmarks going to go bye bye as well?

Make a tiny test route with a piece of track, put a trackmark on it, replace the track, see what happened and report back here.
 
This was supposedly fixed in a service pack for TS09, but I've found at least one old TS09 bug to resurface in TS2010.
 
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