Objects Dissappearing

trainfreek1992

New member
Hii All,

I'm having a problem, my laid objects seem to disappear when the camera is angled at a certain position, this is very annoying because I cant carry on route building until I've sorted the problem. Does anyone know why and how to fix it?

Michael
 
If it's the issue I had (where the baseboards disappeared as well), it is a two-step process for fixing it (note: you may have to do this several times)

Step 1 - Identifying the problem asset

Firstly, you need to identify which assets are causing this.

1.When in Trainz, click Main Menu, then Options.
2.Click Developer Settings.
3.Click in the top tick box to place a tick (when you have finished fixing the issue, you can return to that box to untick it).
4.Click the tick icon.
5.Go into Surveyor and find the area that normally causes the disappearance, then look on the left-hand side for Worst Buffer Count. If the number in brackets is 100 or higher, this is one of the offending assets, so make a note of the KUID number for step 2.

Step 2 - Fixing the problem asset.

1.Load into Content Manager, then search for 'Asset KUID' and the KUID number you got from Step 1. (If you have multiple KUIDS, you may need to do them one at a time)
2.Right-click the resulting asset, then select Edit, followed by Edit in Content Creator Plus - if asked to upgrade the config file, click No.
3.Right-click the top item on the tree on the left, and click uncached_alphas (you may need to scroll down the menu list to find this one).
4.A new tickbox will appear at the bottom of the right-hand side of the screen - click it to tick the box.
5.Click the X at the top to close CCP, clicking Yes when prompted.
6.If the item is built-in, you may need Images2TGA from PEVSoft to convert the textures before commiting (Built-in items have a orange-coloured icon in the furthest left column, rather than the plain grey or white icon)
7.Commit the asset.

Repeat steps 1 and 2 for any other affected areas.

Shane
 
Hi Shane,

After removing the grass painty stuff which you use to put on the ground etc, my stuff seems to reappear, when i sprayed a little bit down to test it, everything would disappear again, I think it happens with all the colours but im not sure! Wont be using them again!

Michael
 
Okay, trying this in TS2010, worst buffer count is generally 2 or 3, highest I saw was 16.

Worst index count is a different story, whatever that is shows some really high numbers between 100,000 and 500,000.
 
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