Nvidia GTX 570 OC

jbanetman

New member
Hi all. I have a custom PC build my cousin built for me(Hes learning Custom PC building and configuration). It was an opportunity to upgrade from a GTX 460, so I chose a GTX 570 which he overclocked to GTX 580 performance. Runs well. Has 2560 Meg ram. For anyone interested its the EVGA GTX570 HD with the large memory buffer. So, I've read that the 2012 route Norfolk and Western Eastern Coal route is hard on PCs. I did the coal train run a total of 18 miles at 18 mph steady, and performance was a Low of 19 FPS, and High of 32, with usually between 23 and 27 FPS most of the run. This was at 1920X1080 full res with Anisotropy at 2 with other settings at max including draw distance. I was wondering how this performance is compared to other configs Trainzers have. This was with a Intel i7 3930K turbo at 4.3Ghz with 16 Gig ram(of course Trainz can't use 16 gig, but we will be using the PC for Graphics work etc too).
Performance was subjectively very smooth, with just an occasional texture load of a sec or so.
Any thoughts?
 
I image running the Norfolk and Western Eastern Coal route at 1920 * 1080 with the sliders maxed out would require a Cray (or better).

I tried running that route and switching views causes the game to totally freeze for several seconds. I can run any of the other TS12 routes no problem.

1 - 30 FPS is what I get using FRAPS.

UMR or ECML is no problem, but that route is a total system killer for me.

I'm overclocking my i5-2500(k) at 4.5 ghz and I'm overclocking my video card also, I just stay away from that route.

It's not a system stability issue either because I can run Prime95 with no problems and I've run 3dmark vantage several times thru. I can stress test this system all day long without problems yet that route will kill my rig.
 
William0d0, I figured this coal route would be a killer, cause I've heard lots of speed trees are in it? Definitely the scenery is very dense. I will try some of the other routes, including those you mentioned, and see how it goes. I probably wouldn't want a route that was that bad on framerate anyway. Maybe the other poster didn't realize how dense the scenery is on Appalachian coal?
I'm definitely getting GTX 580 speed, if I can believe 3dmark11(at least on their benchmark). Other benchmarks like the Heaven DX11 benchmark also had FPS consistent with the range of GTX 580 scores. So I doubt its my graphics card.
 
William0d0, I see we both like Asus sabertooth mobos. Mine is the Sabertooth X79 for Sandy Bridge-E socket 2100. I'm running the SB-E 3930K at 4.3Ghz when turbo kicks in on a heavy load. Cooled with Corsair H80 water cooling. The system is only 2 weeks old, so haven't yet tried for 4.5Ghz or better. Supposedly SB-E can do around 5Ghz with that cooler. But I don't want to really push the 6-core just yet.
 
William0d0, I tried the UMR 12 Fall route, with a 90 car Hopper freight, and I started at 140 FPS, then I gradually dropped down to between 50 and 62 FPS, when it stayed pretty steady at about 56 FPS. I did suffer from a lot of momentary texture stuttering tho. What do you think?
 
William0d0, I tried the UMR 12 Fall route, with a 90 car Hopper freight, and I started at 140 FPS, then I gradually dropped down to between 50 and 62 FPS, when it stayed pretty steady at about 56 FPS. I did suffer from a lot of momentary texture stuttering tho. What do you think?

I tried to respond earlier but Al Gore took away my interwebs for a few hours.

Your system seems to be running great. Just stay away from that one route and you will be gold.

Corsair water cooling is awesome. I love my H70.

In your BIOS you can get a safe overclock speed using AI overclock tuner to set it up for you.
 
Thats how I got the 4.3Ghz, I just let the auto OC do it.:) To go farther, I will have to look at manual tweaking, since the auto OC chose 125 clock, and the next one would be 166. Supposedly that hits near the high end for an OC.
 
I tried running that route and switching views causes the game to totally freeze for several seconds. I can run any of the other TS12 routes no problem.

How much memory do you have available?

Also, what kind of hard disks do you use for Trainz?
I suspect that the delay in reloading textures etc. is either an inadequate texture/system memory problem or a rather slow hard disk.

Maybe an SSD is in order here?

N.F.
 
How much memory do you have available?

Also, what kind of hard disks do you use for Trainz?
I suspect that the delay in reloading textures etc. is either an inadequate texture/system memory problem or a rather slow hard disk.

Maybe an SSD is in order here?

N.F.

8 gigs DDR3 1600 mhz
1 gig video card
2 7200rpm 1TB drives set as RAID 0

Nothing inadequate there.
 
I didn't notice that, you have a rather low-performance video card (Nvidia 450).

I suspect that you should move up to the 560 Ti at least, or the 570 if possible
(the high resolution of your monitor means lots of pixels to be drawn)

Can you record the CPU and GPU loads while you run this route, and see if the GPU is the bottleneck? If the GPU is 100% busy and the CPU is, say, 50% busy (in one core), then we know the system limiter.

Also, are more than one cores busy when playing Trainz?

N.F.
 
I didn't notice that, you have a rather low-performance video card (Nvidia 450).

I suspect that you should move up to the 560 Ti at least, or the 570 if possible
(the high resolution of your monitor means lots of pixels to be drawn)

Can you record the CPU and GPU loads while you run this route, and see if the GPU is the bottleneck? If the GPU is 100% busy and the CPU is, say, 50% busy (in one core), then we know the system limiter.

Also, are more than one cores busy when playing Trainz?

N.F.

Since I only have problems with one route I just avoid it.

Frame rates are good on all other routes.

A new video card is not an option at this point it time.

So there is no point in troubleshooting something that's not giving me troubles.
 
I'll 2nd the fact a GPU upgrade would help. Your CPU rates higher than mine (specs in sig), and I run TS2010 @1920*1080HD with frame rates using fraps normally pegged @ 50 ~ 60.

I always use the latest NVidia driver releases, as I use a lot of higher system demanding games/software than TS.

The code monkeys @ MS definitely got something right with Win7 64, the frame rate in all software increased dramatically after installing that OS. 64 bit, obviously, has advantages on a software and hardware level. If you haven't got it, I'd recommend it as a (maybe) cheaper option than high end GPU upgrade.

Rich.
 
Last edited:
Upgrade??

I am useing a quad core intel 6700 4 gig ram. nvida 9500GT card. on a Vista Machine. running all the sliders on normal except the tree detail move that down to low and I run the N&W coal run at 30fraps. I am interested at why A much upgraded machine would have a problem with TR12. ?? any ideas I want to get a new machine cost not really an object..??
 
Last edited:
Back
Top