halbert5150
Member
evan and jrt are either of you guys using blender or are you both using 3ds? Im having a problem with a material I created for the normal mapping.
Hal
Hal
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Hal,
Have you checked the asset in Trainz regarding the alpha?
I presume the first picture is with PEV's Mesh Viewer2?
When I used it for some items like the ADK Oak, it does that to some parts that use the alpha channel like your first shot but in TS2009 the asset looks fine.
evan and jrt are either of you guys using blender or are you both using 3ds? Im having a problem with a material I created for the normal mapping.
Hal
*Image Snippet*
Hal
Sorry to switch the topic momentarily, but is that a CP MLW RS18 or C424? Because it looks very similar to one.![]()
cam
mesh-table
{
lod0
{
mesh "generic_oak_10m_1.im"
auto-create 1
light 1
lod-level 0
}
lod1
{
mesh "generic_oak_10m_2.im"
auto-create 1
light 1
lod-level 1
}
lod2
{
mesh "tree_lp.im"
auto-create 1
light 0
lod-level 2
opacity 1
}
}
I was wondering when you upload your 3D trees to the DLS that you would also would let me host them on my website just about Native Mode Content and routes.
Do you have the mesh-detail-level-count entry? Goes outside the mesh-table and you assign it a number based on how many LODs, in your case 3 so it would look like this.
Code:mesh-detail-level-count 3