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I'm not sure what you mean by enhancements. All I did was I cranked most of the games performance settings to max because I can get away with it on more sparsely populated routes that don't use PBR textures, TurfFX, or any crazy detailed meshes. I also like to mess around with the field of view when I take screenshots. Thanks for not using PBR textures, they can be such a drrraaaaggg....
Nice shots AK! Curious what those loads are. I recognize the gilsonite in the yellow bags. Some other product in the brown bags? And mine equipment or water towers in the wood containers?
unfortunately the underwhelming response to these sessions ( plus script changes that mean the sessions won't work in the latest version of trainz ) that Pitkin made has somewhat discouraged him and I doubt we will be seeing any more Uintah sessions in the foreseeable future. It's a lot of effort for very little return on his part.
I like number 50s paint job, I never could work out how to change anything on the 2-6-6-2 Ben made , usually I can can fathom his artwork, but he used a different format on number 50. He also has made a really nice URY flat car with a much improved Gilsonite load but he's never gotten round to finishing it and uploading the asset. Will you upload number 50 to the DLS ? Nice to see the session being used so productively .
unfortunately the underwhelming response to these sessions ( plus script changes that mean the sessions won't work in the latest version of trainz ) that Pitkin made has somewhat discouraged him and I doubt we will be seeing any more Uintah sessions in the foreseeable future. It's a lot of effort for very little return on his part.
Ben's old license has been superseded by a new version , he now has given folks permission to upload reskins of his assets without asking permission. The piping was a very early livery, by the 1930s the most you got was URY and a number ! i dunno where they get that reddish color for no 51, no records of it ever being painted in that livery. the painting of the locos in action, which are the only color images Ive seen , show black or a dull grey for loco bodies. Roger Polley states in his book that many of the locos were originally painted olive green, which would look close to black in B&W images.Once I'm satisfied with #50 I would like to upload it to the DLS, but I'm not really sure how all the licencing stuff works and I have not asked for permission form Ben yet. As far as the sessions go, I'm not using Pitkin's sessions. I mainly sandbox around for almost a hole day in game time and I switch back and forth from driver to surveyor and I run many AI trains. And i'm glad you like #50 retexture. If #51 ever gets an update from Ben I think I will try to retexture it to look like this -->https://trainmaster.ch/ZX-415.htm
The big browns bags are sacks of wool, and the wooden cylindrical cars are water cars. I'm not an expert on the Uintah's prototypical operations but I think the wooden water cars were used early on and then replaced with the steel water cars.