Multliplayer UMR Summer TS12

I'm getting two broken assets.

The first surprises me, as it's built-in. It's the "IC 4 bay hopper loaded" -1:101224.

The other one is "Mill Gondola, 52', Railgon" 2:124017:5013:3

Would the fact that these are included cause the session not to load? Forgive me, but I'm new to this multiplayer thing.

Or, maybe more likely, as I've changed the map to fix some of the aforementioned errors, even though the kuid# is the same, maybe that is why it won't load.

Any ideas?
 
I think the reason is you changed the map. Everyone must have exactly the same version.

Yeah, I figured as much. I guess that makes sense. I'm just going through the whole thing again to make sure there aren't any broken industry tracks, and then I'll upload it again.
 
Okay, the (hopefully) repaired latest version is available now, along with the two related sessions. Hope it works for all you multi-players out there! :wave:

UPDATE
For some reason, it's showing approved, but not listed YET. I'll let y'all know when it's available.
 
Last edited:
The latest update, 1.6c has been approved and should be available on the Download Station, probably tomorrow. Mmonti aims to run his session 24/7 to give you scope for long term operational planning. The session is fairly informal with very few rules. Remember Americans drive on the RIGHT and please reset point switches for the main line after use. Apart from that responsible players are welcome. Anyone not familiar with this route will find it HUGE with a lot of interactive industries. I found it to be a really well made route and, because of the sheer size of it, there are a lot of locomotives and wagons scattered all over the route. My only adverse comment is I find the speed limits restrictive, being British but I believe they are in keeping with American Railroads and in any case, Mmonti only has session permission so I don,t think he can change them. Thanks Mmonti for all your hard work. Hope you can join us. The more players the better. Number of Max players is high which will make life interesting, lol. In case you missed Mmonti's post on page 1 there is a link to his website which not only contains useful information about the industries etc! has a live feed from the session which updates every few seconds so you can keep an eye on us!
 
Refering to my previous post I can confirm session 6.1b is also on the DLS
There are currently a few issues indirectly related to installing the new route and session versions. Earlier the DLS was not working but it does apear ok now. When I tried to run the new route and session I firstly got the message "multiplayer not working" then the message "your sign in and password are invalid" so you may have to be a little patient if you want to play the new session in multiplayer. These issues are most likely server related and should resolve themselves when the technicians have finished messing about with it.
 
Neil, sorry to say there is some missing track at Fisherville station. Add it to the list. I am sure we will find some more since the route is now getting played played allot now.
 
Neil, sorry to say there is some missing track at Fisherville station. Add it to the list. I am sure we will find some more since the route is now getting played played allot now.

Ughhhh - that station gave me problems. Now looking back on it, the track is kind of there, but not connected to anything, and I can't delete it. I'll have to delete the entire station and replace it. Do I smell yet another version? :o
 
Okay, it's fixed on my machine. I'll give it another week to see if any other problems are found, and then will re-submit it at the beginning of February. Sorry for the problems.
 
Refering to my previous post I can confirm session 6.1b is also on the DLS
There are currently a few issues indirectly related to installing the new route and session versions. Earlier the DLS was not working but it does apear ok now. When I tried to run the new route and session I firstly got the message "multiplayer not working" then the message "your sign in and password are invalid" so you may have to be a little patient if you want to play the new session in multiplayer. These issues are most likely server related and should resolve themselves when the technicians have finished messing about with it.
Of course, I meant session 6.1c. Thanks Neil for repairing the route.
 
Last edited:
I've got a local problem with running the session. Despite having all the necessary components and assets locally-installed in their original versions, I cannot run Multiplayer 1.6c. Short of deleting everything non-built-in and redownloading the route and its dependencies, what should I do?
 
Various people have noted that the MP servers are currently down, so it might have nothing to do with UMR.

In case it does:
Make sure you downloaded both the updates session AND the updated route.
 
Neil we need the switch name changed for Millhurst & Carver Dairy Transfer. The switch and Industry both have the same name and AI can not find the industry. In my test I just added a 1 in the name and it worked. Thanks Carl
 
Neil we need the switch name changed for Millhurst & Carver Dairy Transfer. The switch and Industry both have the same name and AI can not find the industry. In my test I just added a 1 in the name and it worked. Thanks Carl

Okay - I know there's a few of those instances around. I usually will put a space in one of the names, and that works too. Thanks for the info, and I'll ensure those changes are included.

Keep me updated of any other problems you find.

Thanks

neil
 
Back
Top