Multliplayer UMR Summer TS12

Great idea, get rid of the grass. Yards should not look like hay fields.

Okay, to appease the Multiplayer crowd, I'll see what I can do about removing the grasses. Hopefully you'll see a new "Multiplayer version" of the route over the next week or so.

I would like to say that for my own purposes, I really do like the grass, and a great many local tracks in my area are indeed really overgrown. Keep in mind that this route was never intended for Multiplayer use, and while I'm glad it's being used for that, I do route building for my own enjoyment. I did a prototypical route once, and spend literally hundreds of hours on it, and still got people picking it apart. I have been working on this route for over 6 years to get it in its current state, and am very proud and satisfied with the results. For those who are dissatisfied with it, I invite you to begin building routes to satisfy your own needs. It is such a rewarding feeling to come up with a creation that suits your own needs, and hopefully others will appreciate your time and effort.

I'll let you know when I release the updated version.
 
Okay, to appease the Multiplayer crowd, I'll see what I can do about removing the grasses. Hopefully you'll see a new "Multiplayer version" of the route over the next week or so.

I would like to say that for my own purposes, I really do like the grass, and a great many local tracks in my area are indeed really overgrown. Keep in mind that this route was never intended for Multiplayer use, and while I'm glad it's being used for that, I do route building for my own enjoyment. I did a prototypical route once, and spend literally hundreds of hours on it, and still got people picking it apart. I have been working on this route for over 6 years to get it in its current state, and am very proud and satisfied with the results. For those who are dissatisfied with it, I invite you to begin building routes to satisfy your own needs. It is such a rewarding feeling to come up with a creation that suits your own needs, and hopefully others will appreciate your time and effort.

I'll let you know when I release the updated version.

Alternatively, you could release a new version of the WINTER route. That route is equally fun to play, especially since it gives us a slight change in scenery.
 
Thank you Neilsmith for your response and if theres no grass in the sidings in the next version, thank you, thank you, thank you. That is the only issue I have with what is, apart from the abundance of grass, an excellent route. I must say that in a couple of places on the route the scenery is absolutely breathtaking. How you managed to achieve it is beyond me. Even without the awesome scenery The route has several features that make it that bit special. The length of time it takes to travel from, say, Gunnison to Smithville somehow gives a sense of realism that is hard to put into words. Also the vast number of interactive industries gives the player a sense of purpose that just isn,t there in a lot of routes. As for people like me saying they don,t like this or that remember you can please some of the the people all of the time and all of the people some of the time but you can,t please all of the people all of the time. Not even UMR TS12 SUMMER can do that!.
 
I feel that the remarks by Scottbe8 are inappropriate for this forum. OK, so Robobert derailed 3 consists, alledgedly due to overspeeding. Robobert is new to the session and it,s down to us to keep him on the straight and narrow as it were and give him guidance as to why he should do this and not do that. At the end of the day if a player behaves really iresponsibly and refuses to listen to us there is always the option of banning him or her.
 
I've sent a MP version of the route (along with the related base sessions) to the dls, with no grass splines, and I've deleted as many of the derails that I could remember installing.

Hopefully it'll be available over the next day or two.
 
I tried playing on the UMR last night on Multiplayer, everytime it loaded in and i went to go into a locomotive trainz crashed. Now this is a fresh install patched up to the latest version, no missing dependencies. Any ideas why ?

Cheers
David
 
I would like to know why as well. Could you post what you have done to fix it, if anything? The reason I ask is because several people have experienced this problem and we really need to find a fix for it. I think one thing we can do is ask people who have or had this problem to post what action they have taken and whether or not it worked. Could you try this to see if it fixes it and let me know. In Content Mananger do a search for UMR SUMMER. Filters are "location" and "local" Delete everything. Do an extended database repair. Then drag session only version 2.1 over to download "box" and "start". Then try it. Then report your findings.
 
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As you just heard from Neilsmith, the latest route version will ba available shortly. I was talking to Mmonti yesterday and he was expecting to upload the latest session version 2.2 in the very near future. We have a race, lol. One word of caution. After the last two route versions there were problems getting the current session version to work with it for a period of time. So maybe it would be advisable to hold off downloading the new route for, say, 24 hours after it,s appearance on the DLS.
 
As you just heard from Neilsmith, the latest route version will ba available shortly. I was talking to Mmonti yesterday and he was expecting to upload the latest session version 2.2 in the very near future. We have a race, lol. One word of caution. After the last two route versions there were problems getting the current session version to work with it for a period of time. So maybe it would be advisable to hold off downloading the new route for, say, 24 hours after it,s appearance on the DLS.
UPDATE. I can confirm that Mmonti,s present session version 2,1 will be tested for compatibilty with the new route version when it becomes available any time now. If you want to play Mmonti,s session do not download the new route version for the time being. This is because it takes the DLS a little while to upgrade a new route version to be compatilble with a session
 
Hi all,

I tested lastnight the multiplayer session and it appears to be a problem with the fun run one which always seems to be hosted. I created my own session and was able to assign a driver and look at the locomotives available. It shows that there is no problem with my computer or multiplayer.
 
as I said Anyone wanting to play Mmonti,s session should NOT download the new route version for the time being.
I can,t edit that post so I ,ll add here that the Kuid number for Neilsmith,s Route version in Mmonti's FUN RUN session ends in 9. I don,t know the Kuid number of the new version
 
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Unknown Location: <kuid:394799:100066>

This is required for the 2.2 session. My advice: Do NOT download the 2.2 session. The Fun Run must continue from the 2.1 session
 
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Confiming what Scottbell Posted. The latest information is that MMonti uploaded version 3.0 to the download station yesterday. However I have not been able to confim this. So under the circumstances anyone wanting to Play FUN RUN should not upgrade the route or session for the time being. Further infomation will be posted, probably later today.
 
Just advice for new players when there is a update relased on the download station you still need to wait 3 days after on the dls before it understands its there.
 
I now have a clear understanding of the Position regarding Neilsmiths Routes UMR TS12 SUMMER and UMR TS12 SUMMER MULTIPLAYER and also Mmonti,s session FUN RUN versions 2.1, 2.2 and 3.0. Mmonti is currently running Neilsmith,s route UMR TS12 SUMMER (version kuid ends in 9), session 2.1. Mmonti,s session version 2.2 has just appeared on the DLS and is intended to be played with UMR TS12 SUMMER route (version kuid ends in 09) for people who like the grass in the route. Mmonti,s FUN RUN version 3.0 should appear on the DLS in the next day or two (or three, lol) and is intended to be played on Neilsmiths Route UMR TS12 SUMMER MULTIPLAYER for people who don,t like the grass. which will also be the one Mmonti will be running in due course. I hope this makes things clear.
 
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Reference to Scotbe8, s post. The asset is a HTML file which can be obtained by dragging the session to your download box and "starting" it. However like Scottbe8 said, because the HTML file is not actually on the DLS the multiplayer game will not start. The file has been sent to the DLS and should hopefully appear tonight or tomorrow.
 
Latest news is Version 3.0 is now on the "black pages". From launchpad click on website, select "download station". I have ran it and it appears to be working ok. At this time Mmonti is still running version 2.1. I think I found it by doing a search for" username" Mmonti. i am now running a test session. Please feel free to join me.
 
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