MoW Equipment

stouthm

Get over it
Forum member msgsapper has some very nice looking MoW equipment as locomotives. Can you make them as static scenery? If so, can you please explain to me what I have to do in the config file. Thank you.
 
You need to change both the engine(s) themselves and their related bogies to scenery assets. On the engines remove the engine spec, sounds, and other things related. When done, you'll have a scenery object. I did that with a Jay Connecting RR switcher.

I put the track down then fiddled until I got the bogies in position then fiddled again with it to position the engine its self into position on top of the bogies.

I have a few assets like this including some trolley cars which I was turning into static objects for a railroad museum project which never came to fruition.

 
John, thanks for the info. I fooled around with various settings and I still can't get to work. Not a big deal. Maybe I'll come back to it but I want to move ahead. The item I worked on was Plasser and Theurer MoW Track Grinder.
 
John, thanks for the info. I fooled around with various settings and I still can't get to work. Not a big deal. Maybe I'll come back to it but I want to move ahead. The item I worked on was Plasser and Theurer MoW Track Grinder.


I'll take a look at those and see what I can come up with.
 
I took a look at the tamper.

I removed:

mass
engine tag

interior
enginespec
enginesound
hornsound

The KUID-table, which is all of the above.

Removed the bogies.

Changed the name to reflect it's a scenery object for my own use.
changed to a type scenery from type traincar.

Here's the config.txt for the tamper:

Code:
username                                "Plasser and Theurer MoW Tamper - Scenery"
category-class                          "AH"
description                             "Plasser & Theurer Tamper. A ballast tamper or tamping machine is a machine used to pack (or tamp) the track ballast under railway tracks to make the tracks more durable. Prior to the introduction of mechanical tampers, this task was done by manual labour with the help of beaters. As well as being faster, more accurate, more efficient and less labour-intensive, tamping machines are essential for the use of concrete sleepers since they are too heavy (usually over 250 kg (551 lb) to be packed into the ballast by hand. This is an update of the original plasser 1 tamper by Alien3 which was faulty in TRS2010 and had no shadow and could not be used because of these problems. I have repaired all of this. All credit should be given to Alien3 for a truly great piece of maintenance of way content!"
kind                                    "scenery"
author                                  "MSGSapper - modified as a scenery object by JAC"
contact-email                           "xxx@xxxx.xxx"
category-region                         "DE;UK;US"
category-era                            "1990s;2000s;2010s"
trainz-build                            3.3
category-keyword                        "tamper;mow;maintenance;msgsapper"
obsolete-table
{
}
thumbnails
{
  0
  {
    image                               "preview.jpg"
    width                               240
    height                              180
  }
}
mesh-table
{
  default
  {
    mesh                                "plasser_1_body/plasser_1_body.im"
    auto-create                         1
  }
  
  shadow
  {
    mesh                                "plasser_1_shadow/plasser_1_shadow.im"
    auto-create                         0
  }
}
kuid                                    <kuid:124863:100851>

I'll probably go back and do the rest of the series of Plasser & Theurer equipment. :)
 
Last edited:
John, sorry if I'm a little dense but bear with me. I understand everything you did except the kuid: 124863:100851. The 124863 is you user number but what is the 100851? Should I be using my user number in place of yours. I'm getting the error message that it's the wrong kuid. My user number is 73492. Thanks.
 
Last edited:
John, sorry if I'm a little dense but bear with me. I understand everything you did except the kuid: 124863:100851. The 124863 is you user number but what is the 100851? Should I be using my user number in place of yours. I'm getting the error message that it's the wrong kuid. My user number is 73492. Thanks.

It looks like you are confused!

1) Clone the asset ---- that will put your KUID at the bottom where mine is. :)

2) Make changes.

3) Submit (and hope there's no errors).

Repeat with the other equipment. The process took me 10 minutes to do the complete set.
 
Why on earth would anyone want to make a locomotive/railcar into a static asset ?
Because sometimes you waqnt the appearance of a large number of items (for example, locomotives) in a service yard without the CPU overhead of dealing with active items. For example, I created a large number of UP locos I wanted to have appear in a loco rebuild yard, but didn't want them showing up with Trainz having to continuously calculate theor positions and actions, when there would never be any.
 
They should make for every loc a static one.

No more roundhouses or engine shops full of steam- and/or diesel locs making a lot of noise and smoke.
(through the roof).

It's just a stupid sight.

☼.!.☼
 
Excellent Info for Scenery Items

:wave: Good Morning Folks,

Always finding good information on how to build items from the think tank!

I had wondered about this for a while, and kept forgetting to ask, now asked and answered perfectly.

:cool: Some old stuff in my inventory will be perfect for Static duty here and there, great idea on Roundhouses with Static Engines......
 
Back
Top