First of all, if I didn't know that for playing Trainz 2009 I would have to be an expert programmer with script language proficiency, I would probably bought another program. I assumed that this game was something like "unpack and play". But no. I have spent more time trying to fix errors and strange behavoiurs than really playing. I would like to pinpoint that I have read maybe all the posts related to my problems and applied the proposed solutions, but my lack of knowledge of the programming issues has been a disadvantage and I am getting bored of the game.
Here are some of the problems I have had:
In rolling stocks (the main issue) I have several with the following messages just as an example:
1) In kuid2:56063:180725:3, Missing depedencies: the infamous Realsquash 33x68 inch bogies, black reskin, kuid 62941:50302
I have checked the settings file and applied all suggestions by Ianwoodmore in a previous post regarding the bogies problem. The corresponding kuid with its alias were there, etc. But I have a train car with no bogies!!!
2) In kuid:56063:150353. Progressive meshes are no longer supported by Trainz. Though these meshes may work in Trainz, it is recommended that you switch to LOD mesh (this message appears 2 times).
3) Same kuid as 2 above. Unable to load mesh file: 'content tpf3pmfu2690\Flatcar6ftPipeB&O159605_shadow\Flatcar6ftPipeB&O159605_shadow.pm
4) in kuid2:56063:15046:1.
- Tag 'icon0' in the container 'train car' is obsolete.
- Tag 'particle' in the container 'smoke0' is obsolete.
- Tag 'particle' in the container 'smoke1' is obsolete.
- Error: The primary and alpha texture are not the same size for 'G:\Trainz Simulator 2009/local/hash-D9\content 2rxyb09p2864\gondola4axlecn121121ant_art/gondola4axlecn121121ant_art_512.texture.txt'
- Error: Unable to load alpha texture 'gondola4axlecn121121ant_art/gondola4axlecn121121ant_512.tga' for texture file 'gondola4axlecn121121ant_art/gondola4axlecn121121ant_art_512.texture.txt'.
And so on with several assets.
Regarding the 'icon x' issue, I just plainly deleted the conflicting tag. Bat later I was asking myself that maybe this is not the correct procedure.
For the pm thing, I downloaded the pm2im program. But the only .bat file created as an option was one named "open with meshtomax.bat". I run this program and sometimes it is read tha an "im" file is created. I commit, but the message is still there!!!!
Please if someone can help me. I am really desperate dealing with these errors and again, I think that a game is for hassle free playing, not for spend hours fixing it.
Finally, please apologize if I made mistakes explaining my problems, but English is not my native language
Here are some of the problems I have had:
In rolling stocks (the main issue) I have several with the following messages just as an example:
1) In kuid2:56063:180725:3, Missing depedencies: the infamous Realsquash 33x68 inch bogies, black reskin, kuid 62941:50302
I have checked the settings file and applied all suggestions by Ianwoodmore in a previous post regarding the bogies problem. The corresponding kuid with its alias were there, etc. But I have a train car with no bogies!!!
2) In kuid:56063:150353. Progressive meshes are no longer supported by Trainz. Though these meshes may work in Trainz, it is recommended that you switch to LOD mesh (this message appears 2 times).
3) Same kuid as 2 above. Unable to load mesh file: 'content tpf3pmfu2690\Flatcar6ftPipeB&O159605_shadow\Flatcar6ftPipeB&O159605_shadow.pm
4) in kuid2:56063:15046:1.
- Tag 'icon0' in the container 'train car' is obsolete.
- Tag 'particle' in the container 'smoke0' is obsolete.
- Tag 'particle' in the container 'smoke1' is obsolete.
- Error: The primary and alpha texture are not the same size for 'G:\Trainz Simulator 2009/local/hash-D9\content 2rxyb09p2864\gondola4axlecn121121ant_art/gondola4axlecn121121ant_art_512.texture.txt'
- Error: Unable to load alpha texture 'gondola4axlecn121121ant_art/gondola4axlecn121121ant_512.tga' for texture file 'gondola4axlecn121121ant_art/gondola4axlecn121121ant_art_512.texture.txt'.
And so on with several assets.
Regarding the 'icon x' issue, I just plainly deleted the conflicting tag. Bat later I was asking myself that maybe this is not the correct procedure.
For the pm thing, I downloaded the pm2im program. But the only .bat file created as an option was one named "open with meshtomax.bat". I run this program and sometimes it is read tha an "im" file is created. I commit, but the message is still there!!!!
Please if someone can help me. I am really desperate dealing with these errors and again, I think that a game is for hassle free playing, not for spend hours fixing it.
Finally, please apologize if I made mistakes explaining my problems, but English is not my native language