MBTA Bi-Levels

MuttsMooch

New member
Hello, all. I recently did some reskins of MBTA Bi-Levels. Unfortunately, I misread the license; It states that reskins cannot be done. Well, unless something can be done, i cant release these. So please dont ask me.

(I am going to post some screenshots; Although I hope this doesn't get me into trouble.. These reskins are for my own use, so does that void the license? And if something can be done so I can release these, please tell me.)

EDIT: Please people, I know these are not owned by the MBTA. Stop posting about how innacurate they are. How about you go out and make some Kawasaki Bi-Levels? Yeah.


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By the way, sorry to "tease" you MBTA Fans..
 
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Yes sorta, the doors open and "take on passenger" but you can't really see them inside.

Peter
 
I don't think so. The bi-levels I have are just passenger cars. To work as an actual cabcar it would have to be reconfigured as a locomotive, with an engine and scripting and all the trimmings.
To add a cab-view, you would need the original mesh to add the attachment points.
I'd like a working cab-car myself. I hope some kindly creator can help us.

:cool: Claude
 
I don't think so. The bi-levels I have are just passenger cars. To work as an actual cabcar it would have to be reconfigured as a locomotive, with an engine and scripting and all the trimmings.
To add a cab-view, you would need the original mesh to add the attachment points.
I'd like a working cab-car myself. I hope some kindly creator can help us.

:cool: Claude

The Bi-Levels can be coded just to be a passenger car with a cab and jsut add a bell and a horn and no engine is required. Cab is required and the bi-Levels are unrealistic anyway. Just look at the Kawasaki Photos and try to visit the Kawasaki Site to look at blueprints that can help with the mesh files;)
 
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