Making a engine have interchangable numbers

Falken442

New member
I was just wondering how you could make a train have different numbers say you put down a black non streamlined 38 and its number was 3866 how would you make it so that you change that number in game to say 3820?
 
There is the ARN or automatic road number script. This script changes the engine or wagon number each time the same item is placed on the track. I've seen this on locomotives and wagons, but I'm not sure if it's possible to add this to existing rolling stock.

John
 
I was just wondering how you could make a train have different numbers say you put down a black non streamlined 38 and its number was 3866 how would you make it so that you change that number in game to say 3820?

If your trying to renumber one of the Cowra Loco's 38's forget it, its not possible - the numbering is locked up in the mesh -

Any loco using superscrpit for the ARN - ie each time you place it, it gets a autonumber - edit the config so the only choice of number is the one you want ie 3820
 
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What we really need is a free numberboard mesh with running number attachments, just a simple rounded rectangle that a hacker could add as attachments on the four corners and reskin to suit the loco.
 
Intresting idea - but if the loco is using any typing of scrpiting normally easer just to edit the config to get the number you want

sniper297;10978 11 said:
What we really need is a free numberboard mesh with running number attachments, just a simple rounded rectangle that a hacker could add as attachments on the four corners and reskin to suit the loco.
 
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