Lumber_Yard, can someone suggest a replacement?

gremlin1812

New member
G'day, I have installed the "<kuid:487377:100237> Wyefield Junction 2a" route into TANE and I have only one asset I cannot fix (and I think only the creator can fix it) it is:-
<kuid2:210518:1058:2> Lumber_Yard
- Invalid position data
- LoadE2MeshObject> lumber_yard.im: Chunk:0 invalid
! This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
- Unable to load indexed mesh 'lumber_yard.im'
- Invalid position data
- LoadE2MeshObject> lumber_yard.im: Chunk:0 invalid
Could someone suggest a suitable replacement, other than this the route is looking good.
Regards
Barrie
 
You could try building a lumber yard with generic buildings and one or two industry tracks.
About the only restraint you would have is the amount of space it would take up.

Cheers,
Bill69
 
If you need a saw mill then there are plenty on the dls. Just a lumber yard, try Ben Dorsey. I really like Bati's Saw Mill-50722:25093, Saw Mill-2:404575:101372:1 but I don't use them because you're restricted to using the logs and lumber that they come with. I've tried editing the tracks and commodities but haven't figured it out yet. I use OCR's Saw Mill (2:63015:27010:1) with a couple of different buildings. Big Creek Chip Loader-64038:268071 or Hardwood loader-2:64038:28011:1. Place a MIN where you want it, arrange the buildings, place some logs and lumber with people moving around and you're set. Remember, it's your route so play around with it until you're happy.
 
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