Looking for Kid-Friendly train sim with NO BUGS

I'm going to have to agree with most of the folks here in that '04 is the most stable of all versions. The CMP that's been added to '06 and above can be a nightmare to a child and to us adults.
'09

i had no problems with cmp in trs06,,, works like a charm....i would go with
trainz 06

You've never heard the expression it so simple a child can do it, quick find me a child to make this computer program work.

If you are starting from scratch trs2009 CM2 is actually easier to use.

Cheerio John
 
So I say buy 2009 now while it is cheaper (goes up 1st of April) install all of the patches, and wait out some of the minor bugs that WILL be fixed.
I'm afraid this statement is a falsehood and nothing but a lie.
They never completely fixed '04
They never completely fixed '06
Nor did they with TC 1, 2, or 3.
All they did was come out with another buggy version and that's pretty much their pattern.

Rick

@ John,
Thanks. Got it. I've never had a content related crash because I only use DLS content when building a route and I stay away from 3rd party assets. (Only rolling stock from 3rd party web sites I'll use.)
 
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Completely outside the box - try Chuggington

Based on the new TV show, the internet release is still in Beta, and is still getting additional areas released but my 7 year old nephew had a whale of a time (I have to admit that I spent 2 hours on it, and after 30 minutes he'd found things I didn't know existed).

The site is chuggington.com

Hope this helps

Andrew
 
I'm afraid this statement is a falsehood and nothing but a lie.
They never completely fixed '04
They never completely fixed '06
Nor did they with TC 1, 2, or 3.
All they did was come out with another buggy version and that's pretty much their pattern.

Rick

@ John,
Thanks. Got it. I've never had a content related crash because I only use DLS content when building a route and I stay away from 3rd party assets. (Only rolling stock from 3rd party web sites I'll use.)

No software program is completely bug free apart from very simple ones of a dozen lines of code. Nothing of the complexity of Trainz is completely bug free. Doesn't matter if its a game, database, operating system etc.

TRS2009 has fixed many of the bugs that were in TRS204, TRS2006 and TC. It may have a few more undocumented features where they have changed things but basically its not bad.

Cheerio John
 
They never completely fixed '04
They never completely fixed '06
Nor did they with TC 1, 2, or 3.
All they did was come out with another buggy version and that's pretty much their pattern.

Ummm, I'll say true! 2009 may be coming along, due in part I'm sure to the tireless efforts of common mortal Trainz users over at TrainzDev, but it's no "one version to bind them" yet.
 
2012

The Myan calender predicts: the end of the world is set for Dec 17th 2012...enjoy Trainz while you are here ! :cool: lol

I bought TRS2006 for a whopping $14 USD...come on now !

You get...what, you pay for
 
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@ johnwhelan,
John! Just count the number of buggy versions they have produced and stated publicly that they will NOT fix them. (All can be documented right here in these forums.)
So far, every one of them with the exception of '09. It's still to new yet but, I'll bet you a dime to a donut, that they will with this version, too. Guaranteed!

I'm not going to continue to settle for second best so, I am sticking with '04, the most stable version to date that doesn't have CMP that may lock up, freeze, or crash on you.

Enjoy!

Rick
 
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It would seem that this thread has turned into a competition between members as to which Trainz version is the best, not which one is the best for DMahalko's child. Let's get back on topic, shall we?

Regarding built-in content for TRS2006 and 09. There are some futuristic tram layouts that may appeal to your youngsters, there is a very high speed monorail system also, but, the majority of the standard guage railroad routes are European ( German & French ) some British and Australian, so, with you being from across the pond, unsure if that would appeal to your youngsters, maybe they would prefer something more North American, so, you'll have to decide exactly what would they appreciate more before embarking on spending your money.....


Cheerz. ex-railwayman.

While you have a good point, I remember that when I was in 1st grade and was train-crazy like DMahalko's child, I didn't really care where the train was from, I just cared that it was a train. I liked Thomas the Tank Engine as much as I liked a North American freight train or the TGV. But that was me; different strokes for different folks, as they say.

As you may have gathered, there's as many opinions as trainzers...

Personally I'd recommend either TRS06 or the Trainz Railwayz package put out in the States (TRS06 + Trainz Classics 1+2). TRS2006 has a lot more built-in routes and rolling stock than TRS04, and if you're not doing much downloading CMP isn't really an issue (it works fine for lots of people anyway if treated carefully). TRS06 has at least 2 American routes included, and a good variety from elsewhere; I suspect a six year old might not have acquired the same national preferences that many of us here have.

Just my 2c

Paul

I'm picking on paulzmay here but several members have metioned how the CMP is more stable than in this version than in that version, and how content creation crashes happen on this version and not that version. People, DMahalko specifically said that his child will probably not be creating or editing content at all, as he just wants to drive. I know the feeling, as I was the same way when I was his age. If all he's going to be doing is driving, who cares how stable CMP is? The kid wants to drive, so which version gives him the best driving experience and is stable? NOT which has the best CMP that doesn't crash.

To answer your question Dmahalko, I have never played TRS04, I have TRS06 as well as Trainz Railwayz (which has 06 built in), and I have never played TRS09. I would recommend investing in either TRS06 SP1 or Trainz Railwayz. These are the most kid-friendly versions in my opinion for several reasons:

1. TRS06 has 6 in-depth and easy to understand tutorials as stated above. This is a crucial feature when dealing with young children.

2. TRS06 has more built in routes and sessions than TRS04, and I know that if I were his age I'd want as many sessions as possible.

3. TRS06 doesn't have nearly as many bugs and errors as TRS09. This is good because kids don't want to have to wait for an error to get fixed, they want to play.

4. TRS06 has PaintShed built in. While you have said that he probably will not be doing any content creating, at the very least you can teach him PaintShed. I know when I first got the game and started using PaintShed, I loved it! So imagine how much your child will love being able to paint his own engines and cars. Trust me; once he learns how to use it he'll love it.

5. The previosuly mentioned sound issues with TRS06 as far as I can tell only occur with certain horns, most of which do not come with the game.

6. TRS06 comes with a boatload of objects, locomotives and rolling stock out of the box. Your child should be more than happy with all the choices he has, and you shouldn't need to download anything from the DLS until he's older and starts to get into realism and specific railroads.

7. Trainz Railwayz comes with TRS06 and a Trainz Classics (I don't know which one). It's a great package. However, I don't really like the Trainz Classics that comes with it. I have a very fast dual-core computer, and while TRS06 never lags on my PC, TC lagged excessively when I tried out one of the 2 routes you get with it. Your child won't want lag anymore than you do. However, Trainz Railwayz is a great choice because it's usually sold for a VERY cheap price.

I hope this helps with your purchase.
 
Not much to add except that half your criteria " Looking for Kid-Friendly train sim with NO BUGS" doesn't exist. After a few minutes of study, most kids at train shows I've been to are able to drive Trainz, any version.

As for "bugs", you have to remember that Trainz is an open system. Content can and has been made by a wide variety of talent. It has to perform on many different types of computers. That it works as well as it does is nothing short of amazing. Only if it was a closed system with a restricted point of view could you hope to really keep bugs under control. Bugs are part of the deal when we want so much flexibility. As well, there are bugs and then there are bugs. Visual inaccuracies and workarounds are technically bugs but don't really stop the game. Hardware issues and incompatible video drivers are beyond the game's control. Sound flaws are bugs and true, it may not be prototype real but does it really stop train driving? All to say that bugs have to be seen in perspective, some are a real pain but others are just annoying.
 
TRS2006/Vista OS

Trainz Railwayz (full version) build 3337 (Merscom) has never locked up, never crashed, the CMP is working flawlessly, and paintshed works great...and on a 3Gig Ram-32 bit-HP PC-Vista OS...the only addition was an upgraded video card.
 
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Trainz Railways (full version) build 3337 (Merscom) has never locked up, never crashed, the CMP is working flawlessly, and paintshed works great...and on a 3Gig Ram-32 bit-HP PC-Vista OS...the only addition was an upgraded video card.

I don't understand what you are trying to say. Is it along the lines of if it doesn't crash or lock up then it is bug free?

If so TRS2009 or TC3 out of the box meet the same criteria and TRS2004 if you stick to content off the DLS also meets this criteria. If not then you can crash TRS2004 based on content.

There is a issue about what some one defines as a bug, normally for most users the issue is with a particular bit of content not showing correctly or having the right sounds. Does this count as a bug for Trainz or for the content?

Cheerio John
 
As far as I am concerned TR2009 is the most bug filled version of Trainz I have ever purchased.
It is the only version that refuses to let me commit any content in Cmp
regardless of if it is in the form of a CDP or content from another version for eg 06 or TC3 content.
Any content I try to commit gets these messages
Error: Texture compression failed for file
Failed to commit changes to asset due to file access error.
This leaves the content open for edit with no way of committing it.
Are you trying to say that this is not a major bug???? its not just me with this problem but a lot of other users you only have to look at the various forums to see this is the case.
Up to now Auran have not been able to replicate this problem on their computers.
It seems to be a problem with AMD PCs and Nvidia Geforce 7000 series and some ATI cards so why dont they get one of these PCs ??

Dont get 09 get TRS2004 this is the most stable version of Tranz I have purchased.
 
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sigh, another person who has problems getting content into TS2009. Nothing to do with your hardware.

If you were to look in the folders of the objects that can't be committed, you will notice that there are no texture files like xxxx.tga. They are there but have been combined with their xxxx.texture.txt files. User PEV has created a little utility that can undo the merge and save them as separate files again. Then you can commit without errors. This is a one time operation. Someone should teach CM2 to do this itself and not cause people to have this issue. Yes, this is a bug but it only happens with some content. 90% or more of the content I transfered from previous versions did not have this issue. Plus, all of my own created content goes in without errors.

Now to call this the most bug filled version is a bit of an exaggeration! It may not be perfect but it does work.
 
As far as I am concerned TR2009 is the most bug filled version of Trainz I have ever purchased.
It is the only version that refuses to let me commit any content in Cmp
regardless of if it is in the form of a CDP or content from another version for eg 06 or TC3 content.
Any content I try to commit gets these messages
Error: Texture compression failed for file
Failed to commit changes to asset due to file access error.
This leaves the content open for edit with no way of committing it.
Are you trying to say that this is not a major bug???? its not just me with this problem but a lot of other users you only have to look at the various forums to see this is the case.
Up to now Auran have not been able to replicate this problem on their computers.
It seems to be a problem with AMD PCs and Nvidia Geforce 7000 series and some ATI cards so why dont they get one of these PCs ??

Dont get 09 get TRS2004 this is the most stable version of Tranz I have purchased.

The texture issue basically affects built in content that uses this method of texture files. Since TRS2009 includes all the TRS2006 built in content out of the box it only affects those who wish to bring certain content in basically the built in from TC3. The problem is with the content not the program and the content can be corrected. To do this you can just open all the content that is flagged as an error with an open with then commit it all. The process is documented.

TC3 is specialised content not every one wants UK steam and rolling stock and I think an American six year old could probably survive without it initially. I understand there is some sort of project to update the TC3 items so that they run error free in TRS2009 native mode.

Going by an earlier poster who has never had TRS2006 crash therefore TRS2006 has no bugs this documented system feature doesn't crash TRS2009 therefore by his definition it is not a bug.

Cheerio John
 
Quote The texture issue basically affects built in content that uses this method of texture files. Since TRS2009 includes all the TRS2006 built in content out of the box it only affects those who wish to bring certain content in basically the built in from TC3. The problem is with the content not the program and the content can be corrected. To do this you can just open all the content that is flagged as an error with an open with then commit it all. The process is documented.

This is not correct the content I have tried is not built in it is normal content in fact all the content I have tried including UTC TRS2004 TRS2006 and TC3 has been obtained from the Download Station including some of my own content which was made with tga files
When I extract to 09 there are no errors showing up till I try to commit them and then I get those error messages for all files.
CMP then leaves the content open for edit with no way to commit them.
Since day one of getting 09 I have not been able to get any content to commit and therefore been unable to use any content other than that which came with 09, that is what I call a major bug
 
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Quote The texture issue basically affects built in content that uses this method of texture files. Since TRS2009 includes all the TRS2006 built in content out of the box it only affects those who wish to bring certain content in basically the built in from TC3. The problem is with the content not the program and the content can be corrected. To do this you can just open all the content that is flagged as an error with an open with then commit it all. The process is documented.

This is not correct the content I have tried is not built in it is normal content in fact all the content I have tried including UTC TRS2004 TRS2006 and TC3 has been obtained from the Download Station including some of my own content which was made with tga files
When I extract to 09 there are no errors showing up till I try to commit them and then I get those error messages for all files.
CMP then leaves the content open for edit with no way to commit them.
Since day one of getting 09 I have not been able to get any content to commit and therefore been unable to use any content other than that which came with 09, that is what I call a major bug

Have you done a bug report in Trainzdev? If what you are saying is correct then it would seem something odd about your particular system or possibly a group of systems. This is not normal behaviour as committing in TRS2009 is fairly routine for many people. The trick is to isolate the problem and be able to reproduce it on a different machine or at will, then it becomes a lot eaiser to fix otherwise its left floating in the air as a sort of intermittant bug and they are tricky to fix since you don't know when its fixed or not.

Thanks John
 
sigh, another person who has problems getting content into TS2009. Nothing to do with your hardware.

If you were to look in the folders of the objects that can't be committed, you will notice that there are no texture files like xxxx.tga. They are there but have been combined with their xxxx.texture.txt files. User PEV has created a little utility that can undo the merge and save them as separate files again. Then you can commit without errors. This is a one time operation. Someone should teach CM2 to do this itself and not cause people to have this issue. Yes, this is a bug but it only happens with some content. 90% or more of the content I transfered from previous versions did not have this issue. Plus, all of my own created content goes in without errors.

Now to call this the most bug filled version is a bit of an exaggeration! It may not be perfect but it does work.

It is no exaggeration it does not work for me the content I have tried UTC TRS2005 TRS2006 was made with either tga bmp or jpg files none of it will commit.
There is long list of users who have the same fault as me
 
Have you done a bug report in Trainzdev? If what you are saying is correct then it would seem something odd about your particular system or possibly a group of systems. This is not normal behaviour as committing in TRS2009 is fairly routine for many people. The trick is to isolate the problem and be able to reproduce it on a different machine or at will, then it becomes a lot eaiser to fix otherwise its left floating in the air as a sort of intermittant bug and they are tricky to fix since you don't know when its fixed or not.

Thanks John
Yes it has been reported loads of times in Trainzdev in various forums on the D/S and in the Beta Tester pages
I and others can produce this fault every time we try to commit any content into 09 for us it is not an intermittant bug but happens all the time.
 
I think a great sim for KIDS???

see below
































Trainz!

Thats basically the only people that use it anymore anyhow!

Children that like big blocky gfx and fixing things!

:hehe:
 
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