London Underground NVL Stock

The cab is taking longer then I would like as I've not been able to find enough detailed photos online.
As I'm now back at work progress will be slower as I have less time on my hands.
I plan on trying to make the destination/headcode work over the next couple of weeks.
 
Hi guys,
I've managed to make it passenger enabled there is still lots to be done,
including finishing off the interior and creating a new cabview as it currently using the D stock cabview.
I also plan to make the headcode/destination indicator changeable.
I hopefully will be able to make some progress on it this week.
Here are 2 in game shots of it.
...IMAGES...
At a station picking up passengers

I can't stop Dribbling! AMAZING work! This would work well with my LU Route i just released! If you need a tester. I'm your man.
Brilliant work, keep it up!
Cheers,
Reece
 
The cab is taking longer then I would like as I've not been able to find enough detailed photos online.
I plan on trying to make the destination/headcode work over the next couple of weeks.

For my advice, I'd say "forget the cab and just produce an exterior model" (which you can lump together a few boxes to represent various parts of the desk) and use a generic one for the time being. The problem is, if you are going to produce a cab, it will take absolutely ages to produce one.

Headcodes you can do with superscript, if you aren't planning that already, that will cut down your development time.

One slight error I noticed, your DM looks too long, the doors at the very front of the DM are shorter. The front window is shorter as well:http://www.flickr.com/photos/58295293@N00/3319736990
I'll have to try and get some photos of them when I next go to London. Another idea, try rounding off the corners of the windows, they aren't square.
 
update: S stock

The project hasn't died, just been really busy with work.
Cabview almost complete, to a standard i would be happy to release.
sstockcab.png

sstockcab1.png


Just having problems getting superscript to work for the headcoding
 
Great work Drappy, your new consist looks amazing, I can see these in high demand when you get the time to finish them, keep up the good work my friend.

Joe Airtime
 
Not released as yet, still having trouble getting some things to work.
May release a basic version and then update once I can get it fully working
 
Back
Top