Locally modding an industry to be static

UncleBuck

Member
I have several assets (VR Goods Sheds) on my Oxford to Queens route that refuse to work with TLR and was wondering if there is a way to locally mod these so they are static?

If I do this, I can then place the JR Multi Industry II (which does work with TLR) beside the static model.

Cheers.
 
Make a clone of the original industry and only work on the clone, in case things go wrong.

In the config.txt file

Change;
Kind industry to Kind scenery
category-class BIN to category-class BI or BR

Remove these containers or tags;
script
class
extensions
icon-texture
anim
critical-animation
animation-loop-speed
attached-track
attached-trigger
processes
queues
string-table (including language variants like string-table-de etc.)
soundscript

Remove any lines from the kuid-table referring to these product-category kuids;
<KUID:-3:10040> "Bulk Load"
<KUID:-3:10042> or <KUID:-25:1150> "Container"
<KUID:-3:10044> "Liquid Load"
<KUID:-3:10091> "Passenger"


In the asset folder

Delete this type of file;

.wav
.gs
.kin
.html
any texture images used for "icons"
 
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I have several assets (VR Goods Sheds) on my Oxford to Queens route that refuse to work with TLR and was wondering if there is a way to locally mod these so they are static?

If I do this, I can then place the JR Multi Industry II (which does work with TLR) beside the static model.

Cheers.
What I would do is connect an invisible track to the to the VR Goods Shed and place JR track on top of it. It is easier than all that fixing, lol.
 
I might ask the original author of these assets if they intend to release a static version first, and if not, I will ask them if I could modify them and upload them.

Thanks for all your help.

Cheers.
 
If you're using the latest VR Goods Sheds by Victrainz, I'm not sure they are working in the Trainz Plus Beta. At least, I can't get them to work as a normal industry.
 
If you're using the latest VR Goods Sheds by Victrainz, I'm not sure they are working in the Trainz Plus Beta. At least, I can't get them to work as a normal industry.
Yep, these are the ones I am using.
I'm not sure who I need to contact about making static versions of these sheds as the models were originally done by Jerker, but the assets are on the DLS with the author as Victrains.
 
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