layouts I built is a little jumpy hope someone can help

brakemen

New member
hello:

this just started a couple weeks ago. I built some layouts and when I'm in driver mode in trs06 its a little jumpy. I have changed from direct x to open gl and back again nothing. then I went to settings and changed the first 4 (ground and scenery) did not change any thing also. can you give me some ideas where to go from there. do you think my graphics driver needs to be updated? all my layouts are little jumpy so there must be a way to fix this that I'm overlooking or I'm not looking at the right spot.

thanks for the help
brakemen :cool:
 
First off, could we see some screenies of the layout. If it is visually taxing, I think some people will be able to spot that from a still based on what content you used.

Second, how many trees and how much grass did you use? Grass is one of the most visually difficult parts of a layout.

Third, do you have trouble with other routes, or is it just this one? if you're getting jumpy images on all of them, it could be your video card like you thought.

Hope this helps in some way, shape, or form.
 
all my layouts are little jumpy so there must be a way to fix this that I'm overlooking or I'm not looking at the right spot.

There are several possiblities:

Have you got a virus scanner running?
What does the hard drive activity light looking like? Is it going nuts before, during and after you run Trainz? Don't worry if its during the layout or if you go through an area, it will go slightly mad. Another problem is that its loading a good chunk of content at one time, resulting in the jumpiness, but these are guesses. You could also post your specs here and give us an idea what video card you are using.

Running in Window mode could give you another indication what is causing the frames to drop, if you run a window smaller than your desktop, look at the number in the brackets, these are an approximation of the FPS (Frames Per Second) Trainz is running at. Anything below 15 means that you may have a bottleneck somewhere or you got too much in your scene.
Have you tried removing some stuff?

Some content which maybe poorly made, may have large textures and a large poly count and yes, that really does impact performance, especially if you have 10 unique assets with a large poly count and large textures.


Are you running any of my stuff by any chance? :hehe:
 
reply to bigboy

hello bigboy: thanks for helping

first I do not know how to post screenies on forums, and the layouts are basic factories, grass, gravel, very few trees, at most 100 out of the whole layout, and flat no mountains. and its about 100 base boards. how can I check on fps in windows? I might check the jetlog if I know how to get to it. I just checked out myother layout I'm builing that has mountains, trees, factories, grass, but no train cars yet I tested with an engine and it is smooth as it could be for now .
 
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reply to superfudd

hello there thanks for helping:

no my cpu is duo core2 e8500, and video card is nvidia 9800 gt, 3g ram of memory :so those seems to be ok. when I drive the layout it is so little jumpy you need to almost stare at it to see it. do you know how to get to the jetlog? I use to cannot remember now. I figure the jetlog would have my fps posted. how would I know if my cpu is overheating or my video card in that case the fan is on in the video card and it is blowing out the heat.
 
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reply to wessex electric nutter

hello there and thanks for trying:

few questions what is window mode and what do you mean when you say to run a window smaller that the desktop window? also I would post my specs. if I knew how if someone can tell me how I would glad to do it.
 
to all who responded another idea I have

hello there: I checked in nvidia control panel and under that is has something that says phys x configuation and then under that has gpu acceleration disable and enable and enable is checked. if I checked disable I wonder that would make any difference.
 
hello there: I checked in nvidia control panel and under that is has something that says phys x configuation and then under that has gpu acceleration disable and enable and enable is checked. if I checked disable I wonder that would make any difference.

I don't think it would make any difference, Phys X is a processing system for the physics of a body, I.e. a car, an object, etc. Its a way of offloading some stuff from the processor onto a part of the GPU. I don't think Trainz uses this at all.

For specs, you could try pressing the windows key on your keyboard and the key marked r at the same time, which will give you a run command box. In that, type "DXDIAG" and then press OK. You should get something like this:





These are the 2 tabs we are really interested in. As for posting a screenshot on the forums, go to www.imageshack.us (or some other image hosting site of your choice), upload an image there and it will give you a code. Copy and paste the code that says "Hotlink for Forums" and thats it!

Just thinking, does any of the other games you play, slow down?
 
reply to wessex electric nutter

hello:

yes I did what you wrote and I saw my dxdiag system and display I closed it and then went to imageshack do not know how to use it theres a box under upload I clicked on that to type in the info in the box under upload but keeps giveing me "my desktop" listing I want to type in dxdiag in the boxI think you need to explain this to me.
 
You mentioned grass. I've found that grass can bring frame rates to a crawl and I try to limit them. Grass looks nice in a screenshot, but I prefer not to trade off the FPS hit for the added realism. Also, if you have a lot of rolling stock in your yards, this can also bring your FPS down considerably.
Mike
 
reply to leeferr

hello and good afternoon:
if youi do not use grasss how are you going to cover up theose squares in surveyor? but anyway I was going to post my dxdiag on the forums but I can put the diag on my screen or I can go to imageshack one or the othr I donot know how to do all that fancy stuff upload image everytime I do that I get "my desk top files" and will not let me upload the dxdiag onto the forums so you can take a look at it. I wish I can just copy and paste the diag so you can see it but no such luck. :confused:
 
You can use various colors of green texture to simulate grass. This is what I do in my very extensive layout. I would love to have lots of tall grass, bushes, and weeds, but there's that compromise that Mike mentions. I would rather roll along rather than crawl and studder along.

You might also try removing hidden trees. I made this mistake very recently when I did some route building. I built whole forests, which looked very nice in Surveyor, but when I got into Driver, my PC shuddered and stuttered along when I got to these sections. I then went in and deforested the areas away from the tracks and avoided any areas that could be seen from the cab view. This was a matter of clearing the backside of the hills and mountains that would never be seen even though it would have been nice to have a somewhat realistic forest. Once I did this the performance was like night and day without the extra trees. Now the train can move along at 60mph without stuttering and shuddering along as the computer fights to display the objects, handle the AI processing requests, and everything else that goes on in Trainz at the same time.

There are also other things to try that'll help your framerates from a system standpoint.

1) Defrag your hard drive.
Trainz loads the objects off of your hard disk into memory for display in the game. As you move along in driver, these objects get read at a rather fast pace. There's a possibility that if your drive is highly fragmented it will take longer loading in the data. This will delay the displaying of the objects and cause the program to studder along. I defrag my PC at least once a week and more if I'll be using Trainz. With a defragmented drive, Trainz not only loads faster, the overall performance is much smoother.

2) Ensure nothing else is running at the same time.
When running Trainz, make sure you shut down any Internet browsers, chat programs, video, and even music players, etc. One of the biggest culprits, believe it or not in system performance, is the Windows Search Indexer. This is a built-in service that MS Office will turn on so you can find things "faster" when you search your hard drive. Once it's enabled, it will drag down the performance horribly as it builds a database of files on your system for future searching. I've disabled the service so it never comes on. The performance difference is like night and day.

3) Ensure you have plenty of disk space and plenty of SWAP file size.
Even on a modern system with plenty of memory, the OS will use virtual memory and programs will use temporary space. If there's not a lot of disk space, there is a bit of a fight as the OS and program try to run at the same time. As your program runs, it will build temporary files that it reads and writes to and from. If there's not a lot of disk space, then there's a lot of "disk thrashing" happening on. This mechanical operation will slow down the performance of the PC and cause programs such as Trainz to slow down even more.

I hope this helps, as we think of different things, we'll post them. I think your biggest culprit is too much of a good thing as many of us have found out the hard way. It's easy to get carried away in Surveyor and place way too many objects for your computer to handle in Driver. ;)

John
 
hello and good afternoon:
if youi do not use grasss how are you going to cover up theose squares in surveyor? but anyway I was going to post my dxdiag on the forums but I can put the diag on my screen or I can go to imageshack one or the othr I donot know how to do all that fancy stuff upload image everytime I do that I get "my desk top files" and will not let me upload the dxdiag onto the forums so you can take a look at it. I wish I can just copy and paste the diag so you can see it but no such luck. :confused:

As John says, I use a mixture of different textures to try to give an appearance of grass as the train rolls by. I will occasionally use a few grass spots, but very sparingly and then I don't use too many different types. I also try to limit my tree types to 4 or 5 so that the sim doesn't have to load too many types. It appears that a lot of trees of only a few types doesn't hit the framerate quite as bad a many types of trees.
Mike
 
You might coinsider using grass (sparingly) only in areas where trains will stop, such as stations, sidings etc. Why have grass where you are going 40mph+?
But then stations and sidings are usually where communities are so be careful FPS wise.
 
reply to jctron & superfedd

hello and good evenning:

I checked on defrag and my computer says my hard drive does not need to be defrag. but do you want me to do it any way? if so no problem.as for the grass heres a list I used grass a3, 46 grazed grass,30, 51.31 grass and mud, scrubby grass, feld10. just to let you know feld 10 is my favorite. another thought I looked up my dx diag and under direct x it has 9.0 and went to microsoft and has update version direct x 9.26 so I will try tio download this to see if this makes any difference. I might download the video drivers update and see what happens. at one point all my layouts were smooth while I drove the engine.

brakemen
 
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reply to jctron and superfedd

hello there:

I checked my computer and it says my harddrive does not need to be defrag. as for the grass heres a list of grass I used grass a3,46,grazed,30,51,31,grass and mud, scrubby,12 and feld 10. also came to my mind is my direct x I have 9.0 and the updated is direct x 9.26. might make a difference. also another thought is there anything I can do in windows explorer under desktop in local disk c drive under auran file and then under trs06 file. just a thought I see it lists all my sessions.

brakemen
 
heres my system info& display info for all who responded

hello to all: I had to type this infomaion from word by word did not know how to use imageshack. so here it goes
system information:

computer name: owner
operating system: windows xp home edition
system manufacutrer: gigabyte technology co.
system model: EP45-DS3L
bios: award modular bios v6.00pg
processor: intel core 2 duo E8400 @3.0ghz
memory: 3070 mb ram
page file: 392 mb used 4563 available
direct x version: direct x 9.0(4.09.0000.0904)

now for the display device

name: nvidia geforce9800gt
manufacturer: nvidia
chipset: geforce 9800gt
dac type: intergrated ramdac
total memory:1024 mb
display mode 1024 by 768(32 bit)(75hz)
direct x features

direct draw acceleration enable
direct 3d acceleration enable
agp texture accerleration enable

drivers :

main driver: nv4_disp.dll
version: 6.14.0011.8206
date: 2-9-09
whql: yes
mini vdd:nv4_minisys
vdd: n/a
ddI version: 9 (or higher)
 
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oops! Post irrelevant, wrong problem, I'll redo the post

Your PC looks look like its more than capable, to run Trainz, its more powerful than mine! I would have a guess that trying to reduce the sliders in terms of detail levels or reduce what you have in the background. Trainz does use loads and loads of memory and its critical that everything except the necessary tasks are all closed.
 
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reply maybe the last time

hello there: just blowing off steam

so if everybodys trs06 fuction great with no jumps, skips, wavey and so on what I'm I doing so wrong that its not keeping up. you say my computer is more thatn capable to handle. I added train cars, engines, track, buildings and so on all the other members layouts work fine but mine I should not have any trouble. but why can I not get my fps up to 100 or so. I do not know unless i went to programs running in background wich I have n ot checked. but still no other memebr is haveing this much trouble than me. and yes I can run my layouts ok but it will be wavey and skippy. but does any other memebrs have this trouble with a system like mine (no). just me. :'( if I sound frustrated I'am but do not take it the wrong way.
 
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