K&L Trainz NKP Berkshire Second Whistle

username "NKP Berkshire 1950s (Screw Reverser)"
category-class "AS"
author "stevelerro"
organisation "K&L Trainz"
contact-email "support@kltrainz.com"
contact-website "www.KLtrainz.com"
license "Payware! Property of K&L Trainz. Sharing and redistribution is strictly prohibited."
fonts 3
fonts-path "arn"
engine 1
tender 0
mass 90000
enginespec <kuid2:68926:765006:5>
enginesound <kuid2:68926:765009:5>
hornsound <kuid:1028731:100983>
interior <kuid:103021:55000>
cabinsway 35
script "lilbloco.gs"
class "lilbloco"
disable-extra-track-sounds 1
cabin_muffle 1
light_color 250,239,185
ditch_color 57,180,74
description " "
kind "traincar"
category-region "US"
category-era "1930s;1940s;1950s"
trainz-build 2.9

obsolete-table
{
0 "kuid:68926:7650103"
}

mesh-table
{
default
{
mesh "texturesnkpberk/enginebody.im"
auto-create 1
}

air_tanks
{
mesh "texturesnkpberk/air_tanks.im"
att-parent "default"
auto-create 1
}

animbell
{
mesh "texturesnkpberk/bell.im"
anim "texturesnkpberk/bellanim.kin"
att-parent "default"
animation-loop-speed 1.88
auto-create 1
position 0,-0.9,0.3
}

injectors
{
mesh "texturesnkpberk/injectors.im"
att-parent "default"
auto-create 1
}

pilot
{
mesh "texturesnkpberk/pilot.im"
att-parent "default"
auto-create 1
}

reverser
{
mesh "texturesnkpberk/reverser.im"
att-parent "default"
auto-create 1
}

sand
{
mesh "texturesnkpberk/sand_lines.im"
att-parent "default"
auto-create 1
}

shadow
{
mesh "texturesnkpberk/shadow.im"
}

toggle0
{
mesh "texturesnkpberk/mars.im"
auto-create 1
anim "texturesnkpberk/mars.kin"
animation-loop-speed 0.5
}

toggle1
{
mesh "texturesnkpberk/wht number plate.im"
auto-create 1
}

engine-fireman
{
mesh-asset <kuid:68926:300002>
mesh "fireman2.im"
att-parent "default"
att "a.fireman"
auto-create 1
}

engine-engineer
{
mesh-asset <kuid:68926:300004>
mesh "engineer.im"
att-parent "default"
att "a.engineer"
auto-create 1
}
 
Using Content Manager, you would select the Open Config File Text. Copy the contents by selecting all and paste it here.
fire1
{
mesh "texturesnkpberk/fire.im"
anim "texturesnkpberk/fire.kin"
auto-create 1
light 1
att-parent "default"
att "a.fire1"
animation-loop-speed 0.6
}

fire2
{
mesh "texturesnkpberk/fire.im"
anim "texturesnkpberk/fire.kin"
auto-create 1
light 1
att-parent "default"
att "a.fire2"
animation-loop-speed 0.6
}

fire3
{
mesh "texturesnkpberk/fire.im"
anim "texturesnkpberk/fire.kin"
auto-create 1
light 1
att-parent "default"
att "a.fire3"
animation-loop-speed 0.6
}

fire4
{
mesh "texturesnkpberk/fire.im"
anim "texturesnkpberk/fire.kin"
auto-create 1
light 1
att-parent "default"
att "a.fire4"
animation-loop-speed 0.6
}

fire5
{
mesh "texturesnkpberk/fire.im"
anim "texturesnkpberk/fire.kin"
auto-create 1
light 1
att-parent "default"
att "a.fire5"
animation-loop-speed 0.6
}

fire6
{
mesh "texturesnkpberk/fire.im"
anim "texturesnkpberk/fire.kin"
auto-create 1
light 1
att-parent "default"
att "a.fire6"
animation-loop-speed 0.6
}

fire7
{
mesh "texturesnkpberk/fire.im"
anim "texturesnkpberk/fire.kin"
auto-create 1
light 1
att-parent "default"
att "a.fire7"
animation-loop-speed 0.9
}

fire8
{
mesh "texturesnkpberk/fire.im"
anim "texturesnkpberk/fire.kin"
auto-create 1
light 1
att-parent "default"
att "a.fire8"
animation-loop-speed 0.9
}

fire9
{
mesh "texturesnkpberk/fire.im"
anim "texturesnkpberk/fire.kin"
auto-create 1
light 1
att-parent "default"
att "a.fire9"
animation-loop-speed 0.55
}

fire10
{
mesh "texturesnkpberk/fire.im"
anim "texturesnkpberk/fire.kin"
auto-create 1
light 1
att-parent "default"
att "a.fire10"
animation-loop-speed 0.55
}

fire11
{
mesh "texturesnkpberk/fire.im"
anim "texturesnkpberk/fire.kin"
auto-create 1
light 1
att-parent "default"
att "a.fire11"
animation-loop-speed 0.55
}

fire12
{
mesh "texturesnkpberk/fire.im"
anim "texturesnkpberk/fire.kin"
auto-create 1
light 1
att-parent "default"
att "a.fire12"
animation-loop-speed 0.35
}

fire13
{
mesh "texturesnkpberk/fire.im"
anim "texturesnkpberk/fire.kin"
auto-create 1
light 1
att-parent "default"
att "a.fire13"
animation-loop-speed 0.35
}
}

bogeys
{
0
{
bogey <kuid:-10:149>
reversed 0
}

1
{
bogey <kuid:1056104:100134>
reversed 0
}

2
{
bogey <kuid2:68926:765014:5>
reversed 0
}

3
{
bogey <kuid2:68926:765015:5>
reversed 0
}
}

soundscript
{
dayloop1
{
repeat-delay 0,0
distance 5,35

sound
{
sound/generator.wav
}
}

dayloop2
{
repeat-delay 0,0
distance 5,35

sound
{
sound/compressor.wav
}
}
}
 
extensions
{
whistles "3"
pfx-whistle "6"
toggle0-type "0"
toggle0-checkbox "1"
toggle0-default "1"
toggle1-type "0"
toggle1-checkbox "1"
toggle1-default "1"
rn-high "748"
rn-low "730"
}

string-table
{
toggle0-name "Mars Light"
toggle0-desc "Toggle the Mars Light"
toggle0-on "On"
toggle0-off "Off"
toggle1-name "White Number Plate"
toggle1-desc "Toggle the White Trim on front Number Plate"
toggle1-on "On"
toggle1-off "Off"
}

script-include-table
{
0 <kuid:103021:100525>
}

kuid-table
{
0 <kuid:-10:149>
1 <kuid2:68926:765013:5>
2 <kuid2:68926:765014:5>
3 <kuid2:68926:765015:5>
4 <kuid2:68926:765006:5>
5 <kuid2:68926:765009:5>
6 <kuid2:68926:765007:5>
7 <kuid:103021:100129>
8 <kuid:68926:100001>
9 <kuid:68926:300002>
10 <kuid:68926:300004>
whistle <kuid:68926:765037>
sound-library <kuid2:103021:100444:6>
script-library <kuid2:103021:100525:13>
11 <kuid:103021:100525>
}
 
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