jeroenvandorp
Sunday Driver
I know there's been quite some discussion about solutions; I even found a website where they were selling solutions for it (both diamond cross and junction) preventing train-thru driving. I know how to solve the diamond cross with triggers, but it still is a bypass, and not a real solution. I've been looking for third party track which has a solution for the junction problem, although I couldn't find it on DLS. Any pointers?
Still, I wonder why it's not in the basic set of Trainz. I'm not really a train buff, and very impressed with built-in Trainz content. Some is really ingenious.
Yet, one of the most basic things is missing with these crosses and especially junctions. It's like having to rely on third party content to switch a junction.
Being a non-native English speaker, I include these pictures with familiar scenes I quickly set up, so it's clear what I'm talking about.
This is the familiar junction scene, where the two trains will drive through each other:
There's no junction where there should be one (maybe even automatically should be a double junction). This is a very common situation in real life.
This the diamond cross with the same problem:
Am I wrong or is this a very basic and a very ABC for track construction? In my direct vicinity there's a diamond cross, and on about every train track you'll find basic junctions you don't have in Trainz.
Why would Auran leave out such a very basic piece of construction you need all the time, yet include some very sophisticated and impressive materials at the same time - stuff you hardly if ever use?
Any thoughts on that decision, or am I missing some basic knowledge myself?
Thx.
J.
edit: it seems for some weird reason the pictures didn't show up. Maybe now it works. Sorry.
Jeroen
Still, I wonder why it's not in the basic set of Trainz. I'm not really a train buff, and very impressed with built-in Trainz content. Some is really ingenious.
Yet, one of the most basic things is missing with these crosses and especially junctions. It's like having to rely on third party content to switch a junction.
Being a non-native English speaker, I include these pictures with familiar scenes I quickly set up, so it's clear what I'm talking about.
This is the familiar junction scene, where the two trains will drive through each other:

There's no junction where there should be one (maybe even automatically should be a double junction). This is a very common situation in real life.
This the diamond cross with the same problem:

Am I wrong or is this a very basic and a very ABC for track construction? In my direct vicinity there's a diamond cross, and on about every train track you'll find basic junctions you don't have in Trainz.
Why would Auran leave out such a very basic piece of construction you need all the time, yet include some very sophisticated and impressive materials at the same time - stuff you hardly if ever use?
Any thoughts on that decision, or am I missing some basic knowledge myself?
Thx.
J.
edit: it seems for some weird reason the pictures didn't show up. Maybe now it works. Sorry.
Jeroen
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