Need some advice. I have a duel mainline with four industry tracks off to one side, two in each direction. Problem is if a consist( A ) traveling on the main is turning off into the siding to enter either tracks 1 or 2 it is shown a red light at QR O2.While consists traveling from the sidings along tracks 3 & 4 are given green lights through to the Mainline in the opposite direction. Only when these are clear is consist A given a green to exit the mainline into the siding.
I have even tried a few blocks of dwarfs on tracks 2 & 4 but they still get the greens
Have tried a few combinations of signals on the sidings with the same result.
How do I give consist ( A ) priority to clear the mainline before the consists in the sidings can leave?
Dave

I have even tried a few blocks of dwarfs on tracks 2 & 4 but they still get the greens
Have tried a few combinations of signals on the sidings with the same result.
How do I give consist ( A ) priority to clear the mainline before the consists in the sidings can leave?
Dave

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