duskeyduskey
電車
Tobu 70000/70090 
Year-old screenshots I never posted
Year-old screenshots I never posted
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Tobu 70000/70090
Year-old screenshots I never posted
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The only recent route that I'm aware of is the updated Hanwa line, this route can be purchased hereHappy New Year, all!!! Hope everyone is doing ok!! Any new routes or trainsets in the works?
Oh, he updated it, huh? I wonder whether he included the line about going to the airport?The only recent route that I'm aware of is the updated Hanwa line, this route can be purchased here
Note: No free update to those who had already purchased the original Hanwa line, you won't be disappointed
it will not override the original Hanwa route which is great![]()
Ho kay, I downloaded it. No extension to the Airport, though; the skies are brighter, and backgrounds have been added at the end of the line.Oh, he updated it, huh? I wonder whether he included the line about going to the airport?
Sorry for the late reply, I thought I did!Oh, he updated it, huh? I wonder whether he included the line about going to the airport?
Since the last time you've all seen her, I have hired as sale representative of RSR collectors edition (basically when a product drops She'll be there for the presentation. And also bringing some color and whimsy to the RSR collectors edition Facebook Group while my team and me work on our projects behind the scenes)So here's a qoute unquote "update" on Miku.
apologies for the late reply. it's my own fictional route i made for a creator to test his trains on.What route is this please ?
All good mate! Your route looks pretty goodapologies for the late reply. it's my own fictional route i made for a creator to test his trains on.
Glad to see something like this being done for Trainz, we absolutely don't have enough models of this style in the game, particularly up-to-date ones, or that of actual characters. Miku makes for a great icebreaker!So here's a qoute unquote "update" on Miku.
<snip>
If I had a nickel for every time a blue machine associated with the number 1 was made in trainz, i'd have TWO.Glad to see something like this being done for Trainz, we absolutely don't have enough models of this style in the game, particularly up-to-date ones, or that of actual characters. Miku makes for a great icebreaker!
I'm not quite sure if I'm able to make Miku an animated Character in Trainz.Glad to see something like this being done for Trainz, we absolutely don't have enough models of this style in the game, particularly up-to-date ones, or that of actual characters. Miku makes for a great icebreaker!
A few years back (January 2019), I experimented with converting a few MMD models to Trainz. It... sort of worked, they looked decent, but I couldn't get the poses to export properly, so it never went beyond the testing phase. I don't have the assets anymore, but I do at least have a screenshot.I'm not quite sure if I'm able to make Miku an animated Character in Trainz.
First off. I am not familiar with animating "human like" characters. I tried MMD twice, it was endlessly frustrating for me both times.
Secondly. I might run issues with how she is rigged, her face expression are controlled by Vertex Groups and Shape Keys, it is not designed to be reanimated with bone.
Speaking of bones
Issue number three (most important)
influence bones vs skeleton, they do the same function on paper (acts as the container for rigs in the .IM (index mesh) However they are very different in how the game treats them. I might have issues finding a way to bind Miku's skin to the rig without it separating during the export (since I use blender)
There has been only one animated human model in trainz history, that is like this (meaning it one single fleshy model that can deform at the joints. No like an action figure where every part is separate)
The guy shoveling coal in the old PB15 cab interior.
Yes that crusty old model that has been in trainz since like... 2004 has a an animated 3D character beforewaifugacha games were even a thing.