nathanmallard
Well-known member
Is that T:ANE? You can barely tell the difference from UTC.
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It's ts12.Is that T:ANE? You can barely tell the difference from UTC.
Tends to happen when you use UTC era assets and route building techniques
The future of n3v XDSP1.... (There's actually supposed to be part of a trestle there)
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It is built in to TS10, that's the first Auran product I owned and it came as standard...Actually...
the route didn't come with ts10, it came with ts09 and below. It's a really nice route, and honestly you can run anything on it, British, American, he'll the 3801 is at home on it. The reason you see the concrete track is cuase someone revamped it for ts12, on the DLS search city and county USA ts12. He also revamped industrial waste land.
It is built in to TS10, that's the first Auran product I owned and it came as standard...
I have 2010 the engineers edition it's not there, just s bunch of philskene routes.It is built in to TS10, that's the first Auran product I owned and it came as standard...
I have 2010 the engineers edition it's not there, just s bunch of philskene routes.
Maybe I need the service pack?I also have engineer's edition; it's there. I never downloaded it, and if I could I would have deleted it to save file space...I never liked it.
Actually...
the route didn't come with ts10, it came with ts09 and below. It's a really nice route, and honestly you can run anything on it, British, American, he'll the 3801 is at home on it. The reason you see the concrete track is cuase someone revamped it for ts12, on the DLS search city and county USA ts12. He also revamped industrial waste land.
Will this trick work for TS12?
I somewhat doubt it, one could also see all the routes by showing non-favorite routes, which showed a good 12-15 older routes(at least it did in compatibility mode, which I assume may be the difference). However, no such thing occurs in TS12, and there is no compatibility mode. Looking at the route merger list in TS12, it doesn't reveal any "hidden routes" either - only the ones shown in the route list.Will this trick work for TS12?
Wow cool trick! Thanks dude!It IS there, but it does not appear as an available in the Routes section. Here's how you find it:
1. Go to Surveyor
2. Select 'Create Route'
3. When Surveyor starts up, just select the button with a checkmark on it. Don't give it a name or nothing.
4. Go to the top bar and click on 'File'
5. Select 'Merge Route'
This is where you will find that route, along with, as far as I know, every other route that has come with Trainz, from the first edition of Trainz to Trainz 2010.
6. Select which route you want.
7. Click the button with a check on it.
8. Now move the gray baseboard to where at least one side touches one of the other baseboards.
9. Notice on the left side you'll see a red tab. Select this tab.
10. You must now merge the two 'route-layer's into one route-layer. Click on one of the two 'route-layer's.
11. Down near the bottom of the box, you'll see two buttons: on the left is one with a red square with a white 'x' over it; on the right is one with three white lines combining into one line with an arrow pointing to the right. Click the one on the right.
12. Now you must chose whether to merge the 'route-layer' you selected with either the other 'route-layer', or the 'session-layer'. ALWAYS Select the 'route-layer'.
13. Click the button with a check on it.
14. Now there is only one route-layer. Select the button with a check on it.
15. Now delete the gray baseboard.
16. Save the route.
And TA DA! You now have access to 'City and Country USA' and many other routes you otherwise are unable to access.
IMPORTANT: This might not be the end. You might end up with some places where the ground texture has disappeared. You'll have to apply the texture yourself. You might also end up with some 'holes', where the ground has disappeared. It hasn't. In reality, it's actually a very deep 'pit' that you will have to fix by adjusting the terrain. When you get the holes removed, the textures where the holes where might have disappeared. You'll have to reapply the textures there also.