I am recreating our HO club layout in TS12 in order to test train orders for operating sessions. I am using the schedule library to build the train orders so that I can run multiple trains simultaneously. There are a few sections of track on the layout (bypasses, reverse loops) that should be off limits to most AI trains except those running certain schedules. Because some AI trains will need to run there I can't use direction markers to keep them out. I could use priority markers to keep most trains out most of the time but I would prefer strict control. Ideally I am looking for a way to do something like: Navigate to trackmark placed before the controlled junction. Send message to some controlling object to switch the junction. Drive to next trackmark, with the controlling entity returning the switch to its original position after the train has cleared the junction.
The key thing here is that the junction is locked so that other AI trains can't control it the way they would normal junctions, but also a way to message the controlling object to switch it. Does a tool set to control things this way already exist?
The key thing here is that the junction is locked so that other AI trains can't control it the way they would normal junctions, but also a way to message the controlling object to switch it. Does a tool set to control things this way already exist?