Steamlocomotiveworks had a lot of steam-locomotives from Germany and Poland.
Many of them are useing an invisible interior, <kuid:484026:16797507>. This is only a config.txt file.
In T:ANE the file is faultless.
Imported in TRS2019 build 97271 the file is faulty (in bold):
; <kuid:484026:16797507> Validating <kuid:484026:16797507>
! <kuid:484026:16797507> VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
! <kuid:484026:16797507> VE61: Required tag 'interior-controls-type' was missing and has been set to default.
; <NULL> Performing asset precache
; <kuid:484026:16797507> Loading asset <kuid:484026:16797507>
- <kuid:484026:16797507> MeshTableSpecMixin:
rivateOpenResources> empty mesh name at index 0 of asset <kuid:484026:16797507> "invisible interior"
; <kuid:484026:16797507> PrecacheManager:
recacheNow> <kuid:484026:16797507>
; <NULL> PrecacheManager:
recacheNow> <kuid:484026:16797507>
; <NULL> MeshObject::LockMeshes> <kuid:484026:16797507> "invisible interior"
! <kuid:484026:16797507> MeshTableSpecMixin::CreateMeshParticle> Unable to create mesh index 0 for asset <kuid:484026:16797507> "invisible interior"
! <kuid:484026:16797507> VE200: Unable to load mesh default for <kuid:484026:16797507> "invisible interior"
! <kuid:484026:16797507> TrainzMeshCollisionData::GetRawData> No PhysX actor.
; <kuid:484026:16797507> MeshObjectSpec:
recache> Failed to get collision data for invisible interior - <kuid:484026:16797507>
What can I do?
Thank you very much in advance for your help
Regards
Swordfish
Many of them are useing an invisible interior, <kuid:484026:16797507>. This is only a config.txt file.
In T:ANE the file is faultless.
Imported in TRS2019 build 97271 the file is faulty (in bold):
; <kuid:484026:16797507> Validating <kuid:484026:16797507>
! <kuid:484026:16797507> VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
! <kuid:484026:16797507> VE61: Required tag 'interior-controls-type' was missing and has been set to default.
; <NULL> Performing asset precache
; <kuid:484026:16797507> Loading asset <kuid:484026:16797507>
- <kuid:484026:16797507> MeshTableSpecMixin:

; <kuid:484026:16797507> PrecacheManager:

; <NULL> PrecacheManager:

; <NULL> MeshObject::LockMeshes> <kuid:484026:16797507> "invisible interior"
! <kuid:484026:16797507> MeshTableSpecMixin::CreateMeshParticle> Unable to create mesh index 0 for asset <kuid:484026:16797507> "invisible interior"
! <kuid:484026:16797507> VE200: Unable to load mesh default for <kuid:484026:16797507> "invisible interior"
! <kuid:484026:16797507> TrainzMeshCollisionData::GetRawData> No PhysX actor.
; <kuid:484026:16797507> MeshObjectSpec:

What can I do?
Thank you very much in advance for your help
Regards
Swordfish