Iguodala Metro

Kris, I think you're improving by leaps and bounds, however one thing I think you should consider is ground textures. There are much higher resolution textures out there, and there's just something... off, about that color palette. Again, what you have is vastly improved, but I think you should vary it up a bit. Use darker greens for overgrown areas and lighter for mowed grass. Toss in a patch of brown dead grass and there. I always save texturing for last, partially because I hate doing it, and partially because I try and fit the textures to the tress/grass/shrubs I've already put down.

Ok I'll look into my JVC Treez textures and give them a try. Hopefully it won't make a huge mess or make it look ugly.
 
Freeways didn't exist until 1956: http://en.wikipedia.org/wiki/Federal_Aid_Highway_Act_of_1956

The roads connect with the city. I just didn't show them but I have to go back and anyways since there's other parts I need to add as well so I'll fix it once this part is done. Now I see what you are saying, I didn't know where you were going with this.

Yes I know freeways didnt exsist until the Interstate act was initiated by Eisenhower. Highways and Tollways however do/did exist which serve the same purpose.
 
I guess I could give the highway try. I was going to put into a future project but I guess it won't to try it out.
 
Then you shouldnt be route building. Any great route builder will tell you it takes time and patience looking through 1000s of assets to find the one you need, they also mostly kit bash areas. That takes even more work, something I usually dont do. There are actually 8 or so different house variations if you look closely. If you have a screenshot you would like to show of your "masterpiece" route then go on ahead. I am just posting what I have learned over the years from experience. I always try to improve too.


hert:wave:

You know - I really have such a short attention span that I could NEVER build a route like that - but a mixture of Dmdrake and Sniper297s splines looks good enough to me.
 
Well, at least they don't have to worry about the Germans bombing them (hey, WWII was around they era. Couldn't resist a little joke).
 
It's funny how the German U-Boat's had a hard time trying to sink Convoy ships in English Waters, but once they where in Yankee waters U-Boats where sinking ships like no tomorrow, lol.

I Think the Japanese I-400's looked cool.
 
The Germans also wanted to bomb horseshoe curve in Altoona, Pennsylvania to cripple the flow of traffic from the east coast to the west coast and vice versa.
 
What types of homes are those? Must be on the download station. I'm chucking the spline homes since they kill variety.
 
w63c.jpg
5hc7.jpg
 
Kris, I think you're improving by leaps and bounds, however one thing I think you should consider is ground textures. There are much higher resolution textures out there, and there's just something... off, about that color palette. Again, what you have is vastly improved, but I think you should vary it up a bit. Use darker greens for overgrown areas and lighter for mowed grass. Toss in a patch of brown dead grass and there. I always save texturing for last, partially because I hate doing it, and partially because I try and fit the textures to the tress/grass/shrubs I've already put down.

My goodness he's got it! Still a bit too much grass downtown, but otherwise you've got it! Keep it up!

Is this what you two had in mind as for lighter and high quality textures?
dsr5.jpg
 
The crossings on the side streets doesnt make any sense. Not only does it encourage drivers to run around the gates if they wanted to make a left/right turn. Its also far enough from the tracks to not need advanced warning anyways. In the very least use the crossings without booms.
 
The crossings on the side streets doesnt make any sense. Not only does it encourage drivers to run around the gates if they wanted to make a left/right turn. Its also far enough from the tracks to not need advanced warning anyways. In the very least use the crossings without booms.

I won't bother to use crossings without booms as I decided against it and removed the crossings. If may, then I'd like to ask how will they encourage drivers to run around the gates? I can see that happening in real life but with the ATLS Traffic Stopper supposed to eliminate that? Also the intersection doesn't allow turn traffic although it would be nice having that luxury.
 
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