So I finally decided to give TRS19 another shot. Last time I tried it, I gradually copied content over from T:ANE as needed.
This time around, however, I copied the entirety of my Local folder from T:ANE into TRS19. This, of course, left me with 1,000+ assets with missing dependencies, which I expected. I then ran all of these assets through the downloader to catch any DLS dependencies, which helped a lot. But I still have 400+ assets missing dependencies! These include locomotives, rolling stock, routes, and sessions.
Why would I be missing dependencies, when I should've copied literally every piece of content I had in T:ANE? Are all of these assets dependent on T:ANE built-ins that haven't yet made it to the DLS?
And I've heard from many people that copying the Local folder and following up with a database repair is not the correct way to go about migrating content, but I had a feeling that opening half a million assets for edit at once, and importing them all to TRS19 at once would cause a nuclear meltdown.
Thanks in advance
Matt
This time around, however, I copied the entirety of my Local folder from T:ANE into TRS19. This, of course, left me with 1,000+ assets with missing dependencies, which I expected. I then ran all of these assets through the downloader to catch any DLS dependencies, which helped a lot. But I still have 400+ assets missing dependencies! These include locomotives, rolling stock, routes, and sessions.
Why would I be missing dependencies, when I should've copied literally every piece of content I had in T:ANE? Are all of these assets dependent on T:ANE built-ins that haven't yet made it to the DLS?
And I've heard from many people that copying the Local folder and following up with a database repair is not the correct way to go about migrating content, but I had a feeling that opening half a million assets for edit at once, and importing them all to TRS19 at once would cause a nuclear meltdown.
Thanks in advance
Matt
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